Under Appreciated Comic Book Artists

What if I told you the artist that co-created the following characters:

Black Widow
Hawkeye
Mantis
Wonder Man
Sunfire
The Swordsman
The Mandarin
Crimson Dynamo
Titanium Man
Immortus
The Collector
Count Neferia
Mr. Hyde
Cobra
Power Man (would later become Goliath, then Atlas)
Living Laser
The Porcupine
Firebrand
The Living Pharaoh/The Living Monolith
The Rainbow Raider
Nubia
Happy Hogan
Pepper Potts
Alex Summers (would become Havok)
Lorna Dane (would become Polaris)
Dr. Bill Foster (would become Black Goliath)
Captain George Stacy

…is perpetually viewed as a lesser creator?

Don HeckDon Heck doesn’t get the respect he deserves. People often compare Heck to Kirby, Ditko and other creators that were working at Marvel during the 1960s and I think that’s really unfair. I get people look at their respective art/storytelling and prefer Kirby, Ditko, etc.. to Heck and find him the lesser of the bunch.

My argument is regarding his ability to co-create popular, long lasting characters. Many creators have tried to do this, be it for Marvel, DC, or somewhere else. Most attempts fail at reaching the level of success that any of the above list of characters. It’s really, really hard to come up with a character that other writers want to use in shared universe, that in the hands of other creators are entertaining enough that readers will be satisfied enough with the comic they purchased and buy the next one. It’s not like you can tick off a series of boxes in a ‘create a popular character’ manual and get guaranteed success. Don Heck came up with a bunch of those characters, collaborating with a variety of writers and did it for damn near 20 years.

I think if you were to look at his accomplishments and instead of comparing him against Kirby and Ditko, and instead compare them against everybody else who worked in the comic industry from the late 1930s to today, you’ll find that there are only a tiny handful of creators that have done more in that regard than Don Heck has. Many who’ve done less get a more respect than Don Heck does and I’m not saying they don’t deserve their respect, I’m just saying Don Heck gets a lot less than he deserves. Heck gets compared to Kirby and Ditko and he is the only artist that gets compared that way. Nobody looks at say, Jim Starlin or Walt Simonson and decides they are lesser creators because they weren’t Jack Kirby. Nor should anybody do that and they shouldn’t also do that to Don Heck.

Iron CrossAlso, please note that list above is only a partial list of characters Don Heck created. Earlier today I was researching who created a character named Iron Cross. The character made its debut in Invaders #35, but wikipedia said he appeared in issue #36. Checking on Grand Comics Database and reading the actual comic made it clear the character first appeared in #35. Wikipedia also says Frank Robbins was his co-creator despite not having drawn either comic. Don Heck was the artist who drew the first appearance of Iron Cross.

 

 

 

 

 

 

 

 

 

 

So I reached out the writer/editor of the comic and co-creator of Iron Cross, Roy Thomas and asked him who co-created Iron Cross with him. Below is his response to my e-mail (reprinted with permission):

Hi Jamie —

The artist who designed and first drew Iron Cross was Don Heck, fitting since he was also the first story-drawing Iron Man artist. Much of THE INVADERS #35 is taken from the abortive LIBERTY LEGION #1 that was prepared but then never published as a stand-alone comic; I had Alan Kupperberg add the sequence at the start of the issue, which of course doesn’t feature Iron Cross.

Thanks for the kind words,
Roy

So add Iron Cross to that list of characters that Don Heck co-created. I recognize that the character is not very well known or popular compared to the list of characters above, but he has very occasionally been used by other creators since his creation. The last appearance (outside of reprints) that I could find was a 2011 mini series called Invaders Now! done by Alex Ross, Christos Gage, Caio Reis, Vinicius Andrade and Simon Bowland. A new version of the character was created by James Robinson and Steve Pugh for a 2014 New Invaders series.

Something that’s a part of the Eisner Awards that I really like is the Bill Finger Award. It’s for comic book writers who were under appreciated and is given to a deceased and living creator every year. I wish there was a similar award for under appreciated artists. Personally I think it ought to be named after Harry G. Peter, who we have proof co-created Wonder Woman but is not officially recognized as such. All American editors at that time really didn’t like Harry’s work and didn’t want him drawing the title and only got the job at the insistence of Wonder Woman’s co-creator William Moulton Marston. Among the artists I think should be considered for such an award is Bob Brown, Dick Ayers, Paul Ryan, Alan Kupperberg and Don Heck.

* Image of Don Heck comes from League of Comic Geeks.

Kurt Busiek Interview

Originally published December 1998. This is the first of I believe 3 interviews I did with Kurt. He was my favourite writer during this interview. He’s still one of my favourites today.
 

Kurt Busiek 2009 San Diego Comic Con

Kurt Busiek 2009 San Diego Comic Con

An Interview with Kurt Busiek

 
Kurt Busiek is the hottest writer in comics today. Currently his busy schedule includes mega hits like Avengers, Iron Man, and Avengers Forever, the successful new comic Thunderbolts, and his critically acclaimed Kurt Busiek’s Astro City. Now on with the interview.

 

Jamie: I’m told writing Iron Man was one of your dream jobs. How do you think you’re doing on the title so far?

Kurt Busiek: I’m really not the guy to review my own work; I have no perspective on it. I’m certainly having fun, and I don’t think I’m screwing up too bad. I generally see more faults in my own work than virtues, but that’s not a bad thing, since it means I’m always trying to improve. But I’m reasonably pleased.

 

Jamie: Why did you ask Roger Stern in particular to help you with Iron Man and Avengers Forever?

Kurt Busiek: Aside from the fact that he’s a terrific writer, Roger and I collaborate well together, Roger’s sensibilities and mine are close enough so that we’re pulling in the same direction, as it were, and Roger’s got great strengths in continuity and research, which is a big help on FOREVER.

 

Jamie: Out of curiosity, was there a request to have someone (Jerry Ordway) fill in a few issues of Avengers for you and George Perez?

Kurt Busiek: There was certainly pressure from above to get the books back on schedule. Tom and George and I discussed it, and we realized that the only solution that would work swiftly was getting someone to fill in. Tom had been wanting to get Jerry to do something for him, so it looked like the obvious choice.

 

Jamie: What do you think makes Avengers and Iron Man the success it is today?

Kurt Busiek: I would hope it’s that they’re solid, accessible, exciting superhero comics that deliver an enjoyable package in every issue, without making you wait until next month to see if you liked what you just read. That’s certainly what I’m striving for.

 

Jamie: Why did you choose to take Hawkeye out of Avengers and into Thunderbolts?

Kurt Busiek: I can answer that, but not for a few weeks. The story’s not over yet, and I won’t spoil how it wraps up.

 

Jamie: Why did you have Baron Zemo pull the plug on Thunderbolts deception so quickly?

Kurt Busiek: I didn’t see any reason to drag it out until people were sick of it. I thought it’d make more sense to play with the deception for a while, and then change direction when people weren’t expecting it — it’d be more surprising that way.

 

Jamie: What makes Thunderbolts unique from other ‘villain go straight’ comic books?

Kurt Busiek: Depends on the book, I’d say. In SUICIDE SQUAD, they were being forced into it. In LIBERTY PROJECT, they were being reformed by the authorities. In THUNDERBOLTS, what they do is their own choice. They haven’t fully gone straight yet, and may never do so. The book could just as easily turn back into a book about a group of villains, after all — so I think its unpredictability is a big part of it.

 

Jamie: Describe how you write Astro City differently than your Marvel titles?

Kurt Busiek: Well, I write it full-script, for one thing. But beyond that, it’s not an easy answer — not because there isn’t much difference (there is!) but because it’s not something I find easy to articulate. The Marvel titles operate off of the basic question. “What happens next?” ASTRO CITY doesn’t — its basic question is more, “So, how do you feel about that — ?” The Marvel books are the best examples of the superhero genre I can muster, while ASTRO CITY is exploring the genre and its implications, and seeing what can be done with it beyond general genre expectations. That’s not to say that AVENGERS, IRON MAN and T-BOLTS don’t defy expectation — but I’m trying to tell good, fun, involving, exciting superhero stories in those books. In ASTRO CITY, I’m looking to see what else I can do with the superhero as a story vehicle. I hope that makes some sort of sense.

 

Jamie: Why do you choose to write Astro City using unrelated short stories?

Kurt Busiek: They’re all related, in the sense that they take place in the same context and build a history that affects what takes place within it. But I don’t see any other way to do it — if I picked one set of leads and followed them on an ongoing basis, it wouldn’t be ASTRO CITY, it’d be HONOR GUARD, or JACK-IN-THE- BOX, or SAMARITAN, or whatever. Being able to jump from protagonist to protagonist gives me much more freedom to explore the genre through different viewpoints and different conflicts, to tell a variety of human stories by focusing on different humans, depending on the story I want to tell.

 

Jamie: Astro City has a unique perspective on superheroes. How did you develop it and what is your philosophy regarding it?

Kurt Busiek: I thought about superheroes for twenty-plus years, mostly. I’m not really sure what you mean by my philosophy regarding my perspective on superheroes; I don’t know what such a thing would be. But I see superheroes, as a concept, as a rich metaphorical genre in which ideas, conflicts and more can be personified by iconic beings, and the human experiences they resonate with can be played out on a broad, almost fairy-tale like canvas in a way that can’t quite be done with any other genre. This fascinates me, so ASTRO CITY is my way of creating a context in which I can play with that idea and see what can be made of it, without limiting myself to a single character or group of lead characters. It’s an engine of exploration. I don’t think that’s what you were asking, but maybe the answer’s in there somewhere.

 

Jamie: Would you prefer to do Astro City on a monthly or bimonthly schedule?

Kurt Busiek: Monthly.

 

Jamie: Now that Astro City is being done “under” DC Comics will there be any advertising within or changes to the paper stock?

Kurt Busiek: There’s always been advertising in ASTRO CITY; I can’t see why DC would change that. The paper stock has changed several times, too, depending on what paper balances economy and good reproduction best at any given time. Image had its economies of scale and used gang-bought paper over most of its line, and ASTRO CITY used whatever the “standard” was at the time. I assume that’ll be the same at DC, and any changes will be dictated by DC’s line-wide choices.

 

Jamie: Why do you bring back a lot of largely forgotten characters in your Marvel titles?

Kurt Busiek: Why not? I like ’em, and if I have fun stuff I can do with ’em, why not do it?

 

Jamie: How do you feel about writers changing the history of Marvel characters?

Kurt Busiek: Writers have been changing Marvel history at least since Stan Lee retconned Captain America disappearing toward the end of WWII and Bucky dying into Cap’s history in AVENGERS #4. I don’t object to it in principle — I’ve done a bit of it myself, here and there. What matters is what comes out the other end — is it good or bad? And that’s a subjective judgment that each creator, editor or reader is likely to have his own views on.

 

Jamie: Some people don’t think continuity is all that important and should be disregarded in order to get new readers. Do you think maintaining accurate continuity is important?

Kurt Busiek: I like exploring the characters’ histories, so I think it’s valuable for them to have a consistent history to explore. But I don’t see it as a necessity — certainly, there are plenty of great MICKEY MOUSE stories without much story- to-story continuity, and even wild shifts in tone and setting, as Mickey might be a young suburbanite in one story, a daring barnstorming pilot in another and a sorcerer’s apprentice in a third. There are many, many ways to tell good stories, and a consistent continuity is only one of them. I like it, myself, but it’s a choice, not a rule.

I do think that the publisher of a shared-universe line of titles should make a choice as to how continuity will be treated, so that choice can be consistent across the line instead of varying from creator to creator — but then, I guess that, too, is a choice…

 

Jamie: How much research did you do before starting your Marvel titles?

Kurt Busiek: Tons. I filled in the gaps in my collection so that I have complete runs of AVENGERS, AVENGERS WEST COAST, CAPTAIN AMERICA, IRON MAN, THOR, WAR MACHINE, WONDER MAN, THUNDERSTRIKE, MS. MARVEL, VISION/SCARLET WITCH and just about every other series that could be considered part of the “Avengers” family of titles. Then I reread them all, and keep them all close to hand for easy reference.

 

Jamie: In your opinion, what does a story need to be successful?

Kurt Busiek: Define “successful.” If you mean, what does a story need to be aesthetically satisfying, I think it needs to be well-structured, involving, with characters you can be drawn to care about struggling for something that matters, and it should reach a conclusion that seems fitting, even if the characters fail. It should be well-crafted and have some emotional resonance, and should deliver whatever effect the creators intended, whether that effect is instilling a particular theme or intellectual idea, or merely evoking a memory of a particular time and place.

On the other hand, if you mean, what does a story need to be commercially successful, that’s something that varies depending on the audience. Cool poses and lots of detailed inking could be enough one year, and a dismal flop in a later era.

 

Jamie: Have you ever re-read something you wrote and hated it? If so, what?

Kurt Busiek: Sure. I did an Arsenal story in SECRET ORIGINS that I thought was nicely understated in the script, but none of it worked on the page; it’s flat, bland and empty. I think SPIDER-MAN/X-FACTOR: SHADOWGAMES is a wretched mess. But in both cases, I tried my best under the circumstances, and just missed the ball. It happens.

 

Jamie: What comic books do you read?

Kurt Busiek: Tons. These days, favorites include KANE, USAGI YOJIMBO, SUPERBOY, SAVAGE DRAGON, CASTLE WAITING, MAISON IKKOKU and AKIKO, to name a few.

 

Jamie: What do you think is necessary to bring comic sales back to it’s former glory?

Kurt Busiek: I think we’ve got to do good, accessible stuff that’ll appeal to whatever audience it is we’re choosing to shoot for, we have to package that material in a format that target audience is willing to pick up and look at, we have to sell it in places that target audience actually shops, and we have to promote it in such a way that the target audience knows its there. I think this means rethinking the packaging and distribution of comics, as well as the content — it’s no good trying to attract more women by beefing up the romance content in a standard superhero comics and assuming that women will come flooding into comics shops to buy a product they’ve never been interested in and don’t, on the surface of it, have any interest in now, just to discover that there’s some minor alterations to the material that they might like if it didn’t come wrapped in spandex and fight scenes. I don’t see any reason to cling to the 32-page pamphlet, to gear everything for the audience that comes into comics shops first and foremost, or to assume that there’s any one approach that’ll please all audiences. Hundreds of thousands of readers buy FOR BETTER OR FOR WORSE and CATHY collections — those readers are just as much comics readers as fans of SPAWN and HULK. And there are more of them.

However, I don’t expect publishers to do the kind of drastic rethinking and retooling it would take to produce mass-market-friendly comics packages; it’s very expensive to do so, and nobody wants to risk that kind of capital these days.

 

Jamie: Do you ever get the urge to write something that doesn’t have to do with superheroes? If you wanted to write within another genre what would it be?

Kurt Busiek: Sure. In the past, I’ve written JONNY DEMON (fantasy adventure), RANSOM (high adventure), WIZARD’S TALE (fantasy), MICKEY MOUSE (funny animals), VAMPIRELLA (horror), ELVIRA (humor) and more. I love superheroes, but that doesn’t mean I’d never want to write anything but superheroes.

I’d like to write all kinds of stuff, from space opera to mystic adventure to slice-of-life human drama to historical comics and more. I like telling stories, and there’s all kinds of stories to tell; why limit myself?

 

Jamie: Not including the artists you’re working with now, what artists would you like to team up with in the future?

Kurt Busiek: There are plenty of them, from Jerry Ordway and Alan Davis to Stu Immonen and Walt Simonson, from Lee Weeks to Alex Toth, Steve Leialoha, Bruce Timm, and countless others.

 

Jamie: Do you like to read novels? Do you have any favorite authors?

Kurt Busiek: sure. I’ve been reading since I was 3, and I’m not done yet. Favorite authors include Nevil Shute, Walter Tevis, Lawrence Block, Dick Francis, Madeleine L’Engle, James Thurber and more.

 

Jamie: Do you have any desire to write a novel or a screenplay?

Kurt Busiek: Sure, someday — not that I have any time at the moment…

 

Jamie: I hear your going to be a daddy soon. When is the baby due?

Kurt Busiek: December 7th.

 

Jamie: Superhero books often shy away from having characters turn into parents, and then having them raise their kids over the long haul. Do you think superhero books ought to explore this area of life?

Kurt Busiek: I don’t think it’s a question of “ought to.” Superhero comics have no particular responsibility to do so, though FANTASTIC FOUR comes to mind as a book that’s dealt with that area for decades now. I think that if writers can get good stories out of it, then great — but if they’re not interested there’s no reason to push them into it. At both of the major, long-lasting hero universes, they have a policy about time crawling along very slowly to keep the characters young, which makes it very difficult for babies to age normally — every year Franklin Richards grows is another year older the X-Men and Spider-Man get, and Marvel would rather keep those characters young, for commercial reasons. So there are logistical problems in the major universes; it might be easier to explore in a continuity that doesn’t have this kind of time policy. I’ve touched on the subject in ASTRO CITY, and I’m sure I’ll return to it in the future; I set the time policy there, after all, so I don’t have to consider the repercussions of my decisions on the stories and series of other writers…

 

Jamie: You used to be a well known letter hack. Has the urge to write a letter and see it printed disappeared?

Kurt Busiek: Pretty much. Writing stories and having them printed is a much bigger thrill.