Scott McCloud Interview

Scott McCloud at TCAF 2015

Scott McCloud at TCAF 2015

Originally published August of 2001. I think this might have been the first interview I did over the phone. I did attempt to do this interview by e-mail but Scott wasn’t fast at typing, which was funny as he was really championing the internet and digital comics as the way of the future. Doing it over the phone did make for a better (and longer) interview. I probably should have done more interviews that way, but I really dislike transcribing.

 

An Interview With Scott McCloud

Over the last few months, Scott McCloud’s name has been all over the place. Mainly because of his book Reinventing Comics and the criticism that it has drawn. Within The Comics Journal issues #232 and #234 Gary Groth wrote a scathing editorial against McCloud and his views. Scott gave a reply in issue #235, but did not address all of the criticisms. In this interview he replies to those criticisms still remaining from Gary Groth editorials and to others in the industry.

 

Jamie: Over the weekend I read your response to TCJ’s Cuckoo-Land thing, so this interview will be a little bit shorter since you already discussed that.

Scott McCloud: (laughter) Right, yeah.

 

Jamie: I’ll start off with Understand Comics, one of the things you mentioned was Sequential Art. Obviously we know what that is, one after the other. But you didn’t talk too much about political cartoons or single panel cartoons, as if they are not comics. Any comment on that?

Scott McCloud: I think it’s misunderstood that I don’t see them as comics doesn’t mean that they’re some lesser form of art. I think cartooning has every bit as rich a history as comics does: I just see one of them as being a way of drawing and a way of seeing and the other a way of arranging what we create. So they are two different things. Now they intersect all the time, of course. There is a rich joint tradition of cartooning in comics. I just don’t think it’s the same thing. So Keith Haring was a cartoonist for example, but he wasn’t making comics. He did his cartoons on walls and whatnot. If he was doing, you know, the comics in the newspaper then it would be easier to think of him as a cartoonist but he still wouldn’t be a comic book artist. Or excuse me, he would be a *comics* artist. Of course, comic *books* that is a whole nother can of worms. So by making that separation, making a very small subtraction, from my general lumpy conception of what comics are, I was able to draw that boundary much, much larger for many other things, many historical precedence’s and many potential future forms. So even though I cut loose that one single panel exception, I was able to draw my map larger and able to include a whole lot of other things. Seemed worth it. But I think many people misunderstood that exception is somehow a demotion of single panel cartoons like The Far Side or political cartoons or caricature. And it’s not. Some of my favorite artists are single panel cartoonists. People like Steinberg or some of the great political cartoonists, they’re terrific. It’s just not comics, that’s all.

 

Jamie: Moving on to Reinventing Comics. There is a DC Disclaimer that you mentioned before about particular ideas giving some people problems. What particular ideas do you know that set some people off?

Scott McCloud: I think it was pretty clear. Towards the discussion at the end of the product of the book, was the chapter that was most objectionable to some people at DC was the business chapter. The 2nd Chapter of the book, I think, that some people up at DC and Time Warner found my projections for the future of comics distasteful on some levels. But it was really my view of the history of the business of comics that upset some people. To DC’s credit, they honoured the contract that I had with them and did not enforce any corrections for editorial reasons. And I appreciate that, I think they behaved honourably, but it’s not the history of comics as DC would necessarily like to see it.

 

Jamie: There are two versions of Reinventing Comics, one Perennial/Harper Collins and one that DC was publishing.

Scott McCloud: That was true for Understanding as well.

 

Jamie: Understanding, as well?

Scott McCloud: Yeah. It’s a bit of a long history, but in brief Understanding Comics was first published by Tundra. By the time it hit the stands Tundra no longer existed and had been swallowed up by Kitchen Sink Press. Kitchen Sink Press was the company that I first signed up with to produce Reinventing Comics. In fact. I did most of the work on that book while still at Kitchen Sink Press. And when Kitchen Sink Press underwent a great deal of turmoil and it floundered, Dennis Kitchen was forced out. I needed to find an escape route quickly. I didn’t trust the people that were running the company. I didn’t want anything to do with it. DC looked like the safest port in the storm and we needed to make a decision extremely fast. And DC was that decision (laughter). And when we did it, Understanding Comics came with us. As far as the book market, Dennis Kitchen had tried to market Understanding Comics in the book trade and in other comics, obviously. We found it was just not practical so we had partnered with Harper Collins and since 1994 both Understanding Comics and later Reinventing Comics appeared in bookstores under the Harper Collins imprint, specifically Harper/Perennial. So it’s a bit complicated, but basically one company handles it for comic book stores, another company handles it for the general market, the book stores and airports and everything else. And that’s worked out all right. Harper also licenses it to other countries and Understanding Comics is in about 14 languages.

 

Jamie: Wow!

Scott McCloud: I like what Harpers is doing.

 

Jamie: Still, with Reinventing Comics, you mentioned one of the drawbacks to self publishing, specifically mentioning Dave Sim, is doing all the business related stuff. Is that not similar to publishing your own web comics because you have to learn HTML and make sure everything works in both browsers and all the server-related stuff and so forth?

Scott McCloud: Those certainly are challenges for publishing on line but they are radically different in one respect, which is those are creative challenges; challenges in producing the work. The challenge of making that work available to the public is trivial in comparison to making it available in print. It takes enormous, constant, backbreaking work and a huge amount of money to get your work printed, or to print it yourself, to get it shipped, to deal with the distribution system, the retail system, and to get your work hauled all over the country just to make it available to what may potentially be a very small number of customers. If you have 3 people nationwide who want to buy your book, you’re going to have to ship 100,000 copies to make it available to those 3 people because you don’t know where they are. So self publishing is constant, extremely hard and expensive work; whereas the work of publishing on the net is primarily the work of learning how to produce the work. Once you have the business of uploading it to the website, it’s trivial. It’s one of the easiest parts of making a web comic. It’s simply uploading it. And at that point, your work is available to anyone who wants to see it… if they can find you, which is whole nother whole can of worms. Then the expense is 70 dollars to register a website domain for 2 years and on average, probably somewhere between 20 to 40 dollars to have that domain hosted somewhere, a month. And while I don’t want to downgrade the importance of that, obviously for some people that can be a hardship, but compared to self publishing (mutual laugher) those that can’t afford that I don’t see self publishing as viable alternative, either.

 

Jamie: Just out of curiosity, I know you were interviewed in the same Internet comic that Groth did . . . his first Cuckoo-Land piece. I was wondering when that happened, the interview?

Scott McCloud: Are you referring to the Internet issue of Comics Journal?

 

Jamie: Yes.

Scott McCloud: And the question was?

 

Jamie: How long prior to the issue did that interview take place?

Scott McCloud: That was done for that issue. Charles Hatfield and I had been kicking around the idea of an interview for a while. That one was set up with the implication that it would run in the same issue. As to Groth’s review, I should say to Gary’s credit he gave me fair warning that the review was coming and we had a perfectly polite exchange prior to it and although I haven’t spoken to him since, I expect to have a perfectly polite exchange after the fact. We live in a civil society (laughter), Gary’s opinions are as strong as anything you can find in the comics press. I consider him the loyal opposition and it’s all part of the debate and thanks to Gary that debate has become much more pronounced, much more public, and frankly much more interesting. Now, that’s not to say that I didn’t consider some of what he wrote to be unfair, but I was given ample opportunity to call him on it and I did.

 

Jamie: My next question was: What was your general reaction to it when you finally read it?

Scott McCloud: It was a Gary Groth Review (laughter). I began reading the comics press about 25 years ago. The Comics Journal was on the scene about that time, maybe a little before. And every time Gary writes just about anything, he just about excoriates it (laughter).

 

Jamie: Scorched Earth is the term I hear (laughter).

Scott McCloud: Yeah a scorched earth review, and even jokingly said in the subject line of his original e-mail that there was a hatchet job on the way. Which ironically, he considered a serious review, but yeah, he’s always been like this. We would expect no less of him (laughter). I think maybe some younger fans that don’t know the history, might be a little appalled at it because Gary has been fairly quiet lately. He hasn’t really been on the rampage much but there is ample history of that sort of thing.

 

Jamie: Okay, I’m going to go through the nuts and bolts of stuff that I didn’t think you address very well or address very much.

Scott McCloud: Go for it.

 

Jamie: I know you went back and forth with Gary over this, but do you think you have been hyping the Internet and web comics a bit too much?

Scott McCloud: Hmm.. It’s problematic, because I think Gary is right, that I haven’t spent enough time addressing the potential for corporate abuse and some of the darker aspects of the Internet. So I think it’s correct that I haven’t done enough on the negative. I don’t think that necessarily means that I’ve done too much hyping of the positive. Because I think the potential of positive change is enormous. In our community, there are still a great number of people who dismiss the Internet out of hand. There are still many that think the Internet is about to destroy everything they love about comics and I can raise my voice to a thousand decibels and could barely rise above the barrier of cynicism or even of apathy. So I keep my voice raised to a high pitch on the issue, because I still think there is a great deal of work to be done on the issue. I still think that to this day, that I’m not done yet. The hyping is one of the unfortunate little coincidences of comics history, in that, since I became obsessed with the potential of comics on the Internet, at the same time, popular culture became obsessed. Well, actually a few years before that, there was a real frenzy of popular culture for all things with a dot in the name . . . probably began in 97 or 98. And it was pretty thoroughly entranced before that. But I would like to believe that my enthusiasm for the potential for the web has very little in common with what was actually being hyped on billboards and TV commercials and talk shows. I wasn’t telling anybody to invest in the stock market and I wasn’t telling anybody that AOL and Microsoft were going to save the world. I wasn’t telling anybody that if they just get a website, they would become a millionaire overnight. The message that I was trying to express and still am, is that there is enormous potential for direct communication between artist and the readers online and there still is enormous potential for creative exploration of comics out of boundaries online. I was writing about the future and I still am. I never promoted the idea that the future is now, the revolution has come, that this is the web today. What I’m promoting in fact, I am very explicit in Reinventing Comics, is that we can be misled by some of the drawbacks in the technology that exists today. I don’t have a product basically. The future I’m talking about is not shrink wrapped, you can’t go and buy it today. That’s not what I’m trying to say at all. One of the statements that I make in Reinventing Comics that Gary misunderstand is this idea: ‘If it’s about the present it’d probably hype, if it’s about the future, no amount of hype can do it justice’. Anyone who has something to sell you now, it’s probably hype (laughter) but the magnitude of the excitement is about the potential of the Internet itself. I don’t think it is at all misplaced and I still think the web is in it’s infancy and we have only seen the tiniest hint of it’s potential. So I’m still as excited as I was in the beginning. It just had nothing to do with the stock market, IPO’s or this week’s product.

 

Jamie: Moving on, Groth thinks you hate beautiful print drawing. True or False?

Scott McCloud: (laughter) False. Okay, one of the interesting fallouts of web comics and digital distribution is the fact that print is becoming visible for the first time. People are able to choose print in a way that my generation wasn’t. We inherited print. If we loved comics, print was the only way to express that. We now have to consciously choose print or the web and in either case, choose it for the properties that plays to their strengths. Now print has enormous strengths . . . it’s just that now we can appreciate it for what it is. It’s no longer invisible because it’s no longer ubiquitous.

 

Jamie: Your Adventures of Abraham Lincoln, you and Groth both admit that it wasn’t very good.

Scott McCloud: (laughter) Yeah. I believe Groth called it a widely derided train wreck.

 

Jamie: Did that give you a pause in using computer technology and comics?

Scott McCloud: No it didn’t, not in the least. How do I explain Lincoln? The best explanation I came up with for that at the time, when people said they didn’t like it: If you can guarantee the results in advance, it’s not an experiment. The notion that I should put it all on the shelf and forget about computers because I have this one disastrous failure in using computers, the only translation I can come up with for that is: if you first don’t succeed, then quit. And that’s not my philosophy. I assume when I fail at something that the failure is mine. That I failed to use those tools to their best advantage. You have to remember that Lincoln really began almost as soon as I had tools in hand and it’s the very first ever thing I did, using just computers to generate. And I choked (laughter).

 

Jamie: Some people think that Reinventing Comics was done just to capitalize on Understanding Comics and that it should have been told in an essay form.

Scott McCloud: That would be Gary.

 

Jamie: Yeah, Gary. So why did you think that Reinventing Comics needed to be told in a comic book form?

Scott McCloud: Well, just about everything I wanted to say could best be said visually, especially when it’s about a visual medium. I’m a comics loyalist. I’m interested in the things can be expressed through comics. I think Gary is right in that there are parts of the book that don’t use comics particularly well. Maybe the parts should have been told in prose. But it’s not a comic because I wanted to capitalize on anything, it’s a comic because . . . because I’m me (laughter). Because I love comics. Because it’s the whole point for me, seeing what comics can do. In Understanding Comics it’s clear that it was the right medium for the book.

 

Jamie: For sure.

Scott McCloud: In Reinventing, it sometimes is and sometimes it isn’t. But I’m exploring the boundaries of non-fiction comics and the only way to find those boundaries is to stretch it. And some cases, to stretch it to the breaking point. I think in some places it broke and in some places it’s solid. But anyone that knows me know why I made Reinventing Comics as a comic (laughter). Because that’s what I’m about. That’s everything that I am, as a comic book artist, seeing where comics can go. I said at the end of Understanding Comics that I wouldn’t do a sequel right away. Understanding Comics was about 7 years of thinking about comics and 7 years worth of ideas. And so it just collected to a point where I needed to put them somewhere, so I put them into a book (laughter). I predicted that it would be another 7 years of ideas before I would want to write another, and that’s what happened. I think it’s clear that starting in ’94, I was heavily obsessed with computers. Anyone on the convention circuit knew that. Well, I had another books worth of ideas so I had to put them somewhere.

 

Jamie: You mentioned that the line work in Reinventing Comics wasn’t quite up to your own standards. Why was that? Was it because of the technology or . . . ?

Scott McCloud: It was my use the technology. It still not quite organic enough. I still think I have a ways to go. I’m still learning how to use a sable brush, too. I think it looks better than Lincoln (laughter). But again, are we going to project the message that I should just quit? Because it’s not up to standards? Because others are using digital technology in a very organic and convincing way? Between Kyle Baker, Demian 5 from Switzerland, all those people have used it to great effect. In fact, I think my work has a warmer organic quality compared to some of the online work that I did, which was done after Reinventing Comics. I never claimed to be a particularly exciting draftsman (laughter) and I really don’t know that anyone else has, either. That was never my strength to begin with, but I want to continue exploring and this is where my passions take me right now. I’d be an idiot just to stop right now just because of a few failures.

 

Jamie: Groth notes your bibliography didn’t include books that criticize the Internet and the possible future it brings. Why didn’t you?

Scott McCloud: Well, what can I say? Groth’s general criticism that I don’t spend enough time discussing potential for corporate abuse is valid. I think, well you know pretty much what I think (laughter). I think some of the objections to the bibliography are a bit silly, especially when he lectures me for not responding to books that were written 9 months after Reinventing Comics.

 

Jamie: Yeah, IBM and the Holocaust.

Scott McCloud: Yeah, IBM and the Holocaust. What can I say? I think he could have made a valid point about that, but he stretches it to ridiculous extremes. Whatever.

 

Jamie: Do you think computer created artwork will one day aesthetically surpass traditionally made artwork?

Scott McCloud: No, I don’t think so. I don’t see a world that would exclude one or the other. I don’t see aesthetics as some demolition derby where there is only one car left at the end (laughter). I would hope that there would be artists making significant and exciting work in all these mediums. I don’t see it as one or the other. For me personally, digital is the most exciting. But that’s just me, this is what I want to work on right now and I assume others will make that choice also. You know, I assume others will make that choice for now.

 

Jamie: One of the problems with your theories is that people will do what you want them to, in terms of either going out and looking for great non-corporate entertainment on the web and by paying micro payments instead of pirating entertainment. Why do you have such high amounts of faith in the masses?

Scott McCloud: I would turn that question around and I don’t know why Gary and some other people have such of an incredibly bleak view of people. In my experience, most people like to think of themselves as being reasonably honest people, reasonably honourable . . . when they’re faced with a very easy way to get something for free, that would cost them hundreds or even thousands of dollars, otherwise . . . That temptation is pretty strong, they usually go for it. I don’t see any system eliminating piracy entirely. One of the reasons I advocate micro payments should it ever become practical, is that I think that if the price is sufficiently low and it’s very easy to get something legitimately for that low a price, I think most people will go for it. Because, well, for a few different reasons. This is such a huge issue. Sorry. I’ve written whole essays about this and it’s hard for me to condense it down to one or two sentences. There are a couple of factors: one of them is the fact that if it’s just a little bit more convenient to get it legitimately, if it’s a little more difficult to steal it, and if it’s just a few cents more, it’s just simpler, it’s just easier and also because piracy to some extent, has a philanthropic character online. People that are uploading songs and making their computers available for others to get those songs, they’re devoting a certain amount of time and resources and they’re not getting rich off it, either. This isn’t like selling pirated CD’s in Times Square. This is something where you’re not making a cent, you’re actually devoting your time and computational resources to giving away this work. Well, if it’s work just available for a few cents and that few cents is actually going to the musician or cartoonist or writer you’re stealing from, then that whole enterprise just seems a little less interesting, a little less worth it for the pirate. Again, nothing will eliminate piracy completely but I think that there are some systems that could make the influences of piracy lower and allow people to look at themselves in the mirror and feel good about themselves and not go bankrupt illegally.

 

Jamie: Your history of the Internet stops just at the time it gets privatized. Why did you stop it there?

Scott McCloud: For one thing, it was pretty recent history when I began writing the book (laughter). It got privatized in ’93, late ’93, and the world wide web hit the mainstream, which would have been ’94, and I started writing the book in ’97. I was talking about the origin of the Internet, I hadn’t expanded from that since the last really big event. Now Gary is right that the Telecommunications Act of ’96 should have been mentioned at that point. I think it was ’96, pretty sure.

 

Jamie: Yes it was ’96.

Scott McCloud: I think he’s right. I think he’s right. That should have been included and I should have gone into a discussion of that. But . . . I think he’s right. Perhaps I should go into a discussion of that now? Maybe I’m a little tired (laughter) of talking about . . . I’d rather make comics for a change. You know, I never see myself as the only voice in this debate. That is one objection that’s subjected repeatedly, by Gary in particular. There is this notion that it is my responsibility to cover *everything*, I mean even Understanding Comics was criticized because it refused to indulge in value judgments.

 

Jamie: You mentioned specifically about not including a chapter on bad drivers.
[Note: This refers to Scott’s reply to Greg Cwiklik and Gary Groth TCJ #211. Saying “If I wrote a book about how cars work would I be criticized for not including a chapter on bad drivers?”]

Scott McCloud: Yeah, (laughter) and I think this is silly because I’m not the only voice and I never claimed to be the only voice and talking about the inner workings of comics is a voice all unto itself. Now, if you want a broad balanced education, you also seek out writers who are discussing aesthetic values of comics or discussing the political context of comics or the cultural context of comics. In the comics industry, all those things are important too. But I don’t think it’s my responsibility to put everything and the kitchen sink in that one book. In fact, I actually visited many of the issues that he felt were missing in Understanding Comics and of course he hated that even more, because they weren’t his (laughter). It’s little hard to win with that standard being applied.

 

Jamie: You also mention the limitations of print comics by having to turn the page and the square size. But how much is that because the industry tends to stick to the same format? Could the limitations be not be so limiting if they played around with different formats?

Scott McCloud: I think they are beginning to do that now, they are beginning to experiment with shapes but they tend to be low run, you know silk screen, fort thunder, things like that. The industry makes it very difficult to experiment with different sizes. I did a large comic called Destroy back in ’85 . . . ’86, excuse me, and most retailers just didn’t know where to put it. It wasn’t even that dramatic of a difference, it might have been 80% larger than your average comic, but this was deeply aggravating to the average retailer because they didn’t have a shelf that size. So it’s systemic, it’s not just a lack of imagination. If you’re a retailer, you’re going to have to build shelves that you can fit your product on . . . (laughter) and I think that’s reasonable and it’s a problem when somebody comes up with one that simply doesn’t fit on the shelves. Of course, that’s not an issue online.

 

Jamie: You also mentioned the infinite canvas and doing web comics, a crazy example given, a comic the size of Europe.

Scott McCloud: That was just a . . .

 

Jamie: Yeah, that’s why I called it a crazy example (laughter). But if you did do a really large web comic, there is a good chance both IE and Netscape would crash, you know. I wonder how infinite is the canvas if you’re stuck to the limitations of the browser?

Scott McCloud: Well no, I talk about that in the book. What I’m proposing is not something that we can accommodate with today’s technology, with today’s browsers. Even with HTML itself, it has all sorts of limitations. I talk about a comic which you can zoom through, where each panel is embedded within the previous panel, you couldn’t do that in straight HTML either, you’d need something like Flash to pull it off. But we have an enormous canvas, so to speak, just as in the average computer game. If you have a comic the size of the landscape you roam through in Tomb Raider (laughter), you’d have a pretty enormous comic. So there might be other programming environments that are more appropriate for comics in the long run. The book about the future. I never claimed for an instant that you can do all these things in IE 5, in the year 2001. That would be absurd. Now there are some people working along those lines, who are doing beautiful concepts, shorter works that still point to the potential of that expanding canvas. And I think it’s on the strengths of those works, those creative explorations going on in even this limited environment, that speaks of potential of that expanded craft. The book is about the future, if it wasn’t about the future, it wouldn’t have been in the book.

 

Jamie: Do you think in the future Microsoft or someone will create a browser that can handle such a large webcomic?

Scott McCloud: I doubt it.

 

Jamie: You doubt it?

Scott McCloud: I doubt that Microsoft will (laughter). I don’t see them charging up the hill in particular. It could be some third party creation. It’s hard to predict. Some very important software has come out of just college kids. Or just working out of the garage, you never know.

 

Jamie: I know you discussed about bandwidth increasing and how that would help with the comics in terms of loading time and so forth. But won’t it eventually get to the point where it’s too powerful, where comics will be not so great in compared to how quickly movies and animation can load?

Scott McCloud: I don’t think I understand, if movies and animation are loading quickly then comics will load instantaneously.

 

Jamie: Yeah, but what happens when movies and animation load instantaneously as well? Won’t most people pass over the comics and go straight to those?

Scott McCloud: No, well I think that’s the great challenge isn’t it? It will take more convincing, personally compelling, especially unique to comics, so that there won’t be a reason to not read comics. And if we have all these movies and videos and animation, not to mention game and virtual reality environments. But that’s what all this is about, that’s what the entire book is about. I see comics as having unique aesthetic ideas to plant and if you allow that idea to grow in a digital environment, you can see something that’s uniquely comics: that is very exciting, something very new that’s very deeply tied to comics, to the original idea and not like movies, not like prose, not like any other visual art. Something that is completely new. I don’t know how to describe it exactly. It’s hard, words fail. It’s an idea comics that can scale. If you see comics as this temporal map, as this idea in equal, equal in time. It’s an idea of scale. The more bandwidth you throw on it, the more wonderful the new forms that can grow out of that idea. They don’t look anything like any other medium. When we begin to mix motion and sound with comics, I think we begin to hit that slippery slope and when we get enough bandwidth where it can all becomes a movie war. I hope it doesn’t turn into that.

 

Jamie: I read your Cuckoo Reply that is coming out in issue #235 of the Comics Journal. Is there anything in there that you now wish you said differently?

Scott McCloud: No, I’m pretty happy with it.

 

Jamie: Pretty happy with that?

Scott McCloud: Yeah.

 

Jamie: Your reply seemed like giving him a taste of his own medicine.

Scott McCloud: Although, well now, I hope it didn’t come across as giving him a taste of his own medicine because . . . I don’t . . . use the same medicine (laughter). I’ve tried to respond on point. I try not to make any ad hominem attacks. I’ve tried to be polite and reasonable and . . . y’know, I hope it doesn’t come across as just more of the same, but that’s up to the readers to decide.

 

Jamie: As of late you have been battling a lot of backlash, not just from the Journal but from Penny Arcade, Bill Griffith and more. Did you think your ideas would cause this much of a reaction?

Scott McCloud: There were some surprises. I didn’t think certain ideas would get people as angry as they did. I misjudged which ones were the hot spots (laughter). Who knew that my little essay about micro payments would set off this scorching brush fire in the online comic strip community? Although really, there was a lot of different issues under the surface, that one wasn’t just about micro payments. That whole period was just over a one week period, most notably by Tycho at Penny Arcade and which was pretty personal and nasty. But I talked to Tycho, I talked to John Rosenberg who does Goats. I talked to Glitch who had written something on her strip, no stereotypes. And in all cases, we had a polite reasonable conversation. Tycho posted his thoughts on the conversation that he thought he misjudged me and it’s done. We’re done now, the flame war is out. Basically, there are no parts of the landscape still on fire, as far as I know. I think it ended pretty amicably. There were a lot of misunderstandings that went into that one, and we dealt with them as well as we could.

 

Jamie: Are you sick of defending micro payments yet?

Scott McCloud: No.

 

Jamie: No?

Scott McCloud: I will continue, but I am tired. I’m a little tired because the debate has strayed a lot from the central issues and much of the time I spend defending it, it is not really so much defending my ideas as it is trying to explain what people think I was saying and it is not what I was saying at all.

 

Jamie: Yeah.

Scott McCloud: That can get a little tiring because that is wasted time. If I have to defend against things like ‘Well, McCloud thinks we should pay 25 cents every time we visit a webpage’ that’s . . . that’s . . . I never said that (laughter). And yet I’ve heard that parroted back to me a dozen times. So that part of it is tiring. But the actual discussion is worth it because there are people out there trying to make it happen, and keeping the public debate alive is one of the ways which that process can be facilitated.

 

Jamie: Yeah one of the people trying to make it happen is Javien?

Scott McCloud: Javien is a Canadian company that’s one of many that is trying to put together a workable micro payments system. I mentioned them recently because they had one or two good ideas that I liked. I can’t predict whether or not they’re the ones who are going to pull it off. I’ve always been careful not to back any one company because I have yet to see any one company that has all the answers. Believe me, I would (laughter,) I would if I thought one company had figured out all of the answers and I was very confident in them. I would back them and I would use their service.

 

Jamie: One of the practical problems I have today is whenever I go to the bank machine, I get dinged with a one dollar service charge. I’m thinking how anyone would make money charging 25 cents, even in the future, when the services charges are so high among the banking industry?

Scott McCloud: Well Amazon and Paypal charge a service fee in that realm and that’s why they are not micro payments (laughter). You can’t charge somebody 2 pennies if it’s going to cost you 25 cents for the privilege. But all along, that’s been the challenge of micro payments. If those transaction fees weren’t so high there wouldn’t have been a problem to begin with. That’s what the whole discussion is about.

 

Jamie: Do you think some company will come in and save the day for you? You know, making micro payments available for a very low amount of money?

Scott McCloud: I don’t know when it will happen and I don’t know who will pull it off. I think the ability to charge small amounts of money directly over the Internet is not an unsolvable problem. I think there are those who believe it will never happen. I think, having just finished the century which we landed on the moon, cured polio and sent our voices and ideas around the earth at the speed of thought, I think this idea that we will *never* solve the technical problems of charging small amounts of money over the Internet is just absurd. It’s not that hard, it’s not rocket science. We’ve done harder things than this. It just may take a little more time and I’ve never been good with deadlines, so (laughter) things never happen as fast as I want them too, but they happen.

 

Jamie: So when micro payments do happen, do you see yourself using them?

Scott McCloud: Sure, sure. Yeah, absolutely. But again, I want to make sure I don’t inadvertently wind up endorsing some particular company that doesn’t get it all right. I’m very cautious about that, because at this point who ever. I even mentioned Javien to Tycho in a phone conversation and now everyone thinks I’m endorsing them. You know (laughter) and that’s a good example of why I’m so cautious.

 

Jamie: In your second episode of ‘I Can’t Stop Thinking’ you mentioned a wide variety of things you can do on the Internet because shelf space is not as limited as it is in the normal store. At the same time, the Internet lets us go directly to what we want and we don’t get exposed quite so often to different things that we are not interested in. Is this a good thing?

Scott McCloud: No, I think we do get exposed, we get exposed by others letting us know about things. We want to dwell on one particular area of interest, we can. But the Internet is such a riot of other options of links, to links, to links, to links. And the opportunity for dozens or even hundreds of acquaintances over time to send you links to interesting works, that I think there is a counter-active trend to that tunnel vision tendency. That doesn’t mean there won’t be a certain vulcanization on the web, I think there will be, but I think within any given community, let’s say the comics community, I think that diversity has the upper hand in the long run. I think that right now, diversity is so thoroughly discouraged by economic systems that we have and by the dynamics of shelf space, that the web has already shown it’s ability to show its direction. The best web comics today are remarkably diverse, compared to what’s on the average comic store shelf.

 

Jamie: In Reinventing Comics, you use that one symbol, the eye open and the eye shut a lot. It’s even on your main webpage. Why are you so fond of that symbol?

Scott McCloud: I just had to pick something (laughter.) Having finished Understanding Comics, I realized I didn’t really have a symbol for comics itself and the little guy with the hat, you know that fellow raising his hat seemed a little bit overly specific. In the end, I decided that, to me, would be the essences of comics; two images of comics first of all, any two images in sequence but in particular the eye open, eye closed because I thought the balance between the visible and the invisible and I don’t know, it just seemed like the best single image I could pick to represent the form because I was going to be using it. I had to use something (laughter) when I was putting together all those diagrams there . . . there needed to be a symbol for comics itself and the tubed hat seemed a little specific to Understanding Comics.

 

Jamie: Are you planning on doing a 3rd ‘Something’ Comics book?

Scott McCloud: Yeah, not right away.

 

Jamie: Not right away?

Scott McCloud: Probably in another 7 to 10 years.

 

Jamie: Do you know what that will be about?

Scott McCloud: Yeah, I pretty much do, but I’m not telling anyone. Or at least not right now (laughter). Because the 3rd book is different from the first two just as the 2nd one was different from the first.

 

Jamie: Is that going to be done through print or is that going to be on-line?

Scott McCloud: I don’t know.

 

Jamie: Have to see what it’s like 7 to 10 years from now.

Scott McCloud: Yeah exactly. I don’t want to predict.

 

Jamie: Are you still open to doing any print comics in the future?

Scott McCloud: Sure, I think there are all sorts of things that are interesting to do in print. But generally speaking, I like to do it for one or the other. If I’m working for the web I want to do something that’s designed for the web. Perhaps I could only work on the web, but I don’t like this idea of repurposing, I don’t like this idea of holding yourself back because you might reuse it in some other form. Only working in black and white, for example on the web because you’re hoping that King Features will pick up your strip. That’s just sad. You’re on the web, use the web. Or if your in print, use print (laughter) to speak to those aspects of print that are most exciting, use that dative quality. You know, use that high resolution and the ability to produce fine line work, use it. Do something that print can do best. I just hate repurposing, I hate castrating your work so that it would be suitable for a variety of platforms.

 

Jamie: Do you have any print projects in the near future?

Scott McCloud: A couple of magazine pieces. I’m doing a 6 page original comic in Wired Magazine, for example. But they’re piecemeal, I don’t have a graphic novel in the works at the moment but I may at some point. If I could just work online for the next two years I would. But I can’t. I have many things I’d like to do online but not because I hate print or anything, but because I’ve been working in print for how long is it now? 17 years? And I’m ready to do some . . . well I have a long list of online projects. I could easily go two years with it, but unfortunately I don’t have that option because the economy that works online is just not mature yet. Maybe someday.

 

Jamie: Do you think because of Reinventing you’re constantly talking about online comics, this hurts your ability to get print books?

Scott McCloud: Mmmmm… No, I don’t think other things have to do with it (laughter). I never really tested the waters that way, couldn’t say. But no, I don’t think a publisher would particularly care one way or another. I mean, if I expressed an interest in doing a book in print then I obviously have nothing against print as far as that book goes. I’ve never told people to stop making printed books. That’s just another weird, distorted version of me that people are trying to sell.

You can get more news and updates on Scott McCloud at ScottMcCloud.com

Steven Grant Interview

Steven Grant at San Diego Comic Con 2013

Steven Grant at San Diego Comic Con 2013

Originally published in June of 2001. I read some of Steven Grant’s comics when I was young but not very many. In particular I enjoyed his run on the Punisher. I became more familiar with him through his Master of the Obvious column on ComicBookResources website. I discovered he was a very intelligent man and we had some of the same interests. Grant had just started getting work at Marvel again and I asked him for an interview to talk about that, his non-Marvel work, his columns and other ventures.

 

An Interview With Steven Grant

Steven Grant is today best known for his Master of the Obvious (MOTO) column on ComicbookResources.com and his recent run on Marvel’s X- MAN. His past comic book credits include Punisher, The Pope John Paul XXIII biography and Whisper. In this interview he reveals some info about his MOTO column, his thoughts on writing comics and more.

 

Jamie: For a while you seemed to have disappeared from the comic industry’s radar. Then one day you’re on CBR and then X-Men, thanks in part to Warren Ellis. How important has Warren been to your recent career?

Steven Grant: Oh, projects come and go. I’ll go for blocks of time without seeing print but I’m generally working. I’m friends with Warren and he puts in the good word for me now and then, but in terms of my recent work… Warren was completely responsible for my association with X-MAN. He asked me to do it. I was more than happy to and I liked his concept a lot. I could have gone another two or three years on it easily. But Warren had nothing at all to do with MASTER OF THE OBVIOUS. That was Gail Simone who put me forward for that. As a matter of fact, I put Warren together with CBR for his column. He’d been talking with someone else about doing one and that fell through due to the insanely stupid terms he was being offered. I mentioned it to Jonah (who runs CBR) and he asked me to put him in touch with Warren.

 

Jamie: You’ve done a large amount of work outside the comic industry. How has that helped you as a fiction writer?

Steven Grant: I don’t know that it’s helped me at all. Everything’s its own discipline. If nothing else, it has given me points of comparison that I wouldn’t have had otherwise. I’m maybe more familiar with non-comics structures and dialogue constructions, but you could say that about any number of comics writers.

 

Jamie: Do you get more satisfaction writing comics than your work outside the industry?

Steven Grant: It depends on the particular project. You get your satisfaction where you find it. It can be money, it can be one little character bit or dialogue exchange you get in there, or the pleasure of developing a particular storyline a particular way. But you should only look for enough satisfaction to keep you going. I don’t think writers should ever be very satisfied. Satisfied writers don’t write. It’s really the flaws in work that keep writers writing, that mar they see they didn’t see while they were doing it, and the desire to try it one more time to get it right. People who are satisfied with their work don’t try to do better work.

 

Jamie: Are there jobs you take strictly for money satisfaction?

Steven Grant: The money’s never the satisfying part. Staying alive another week, that’s the satisfying part.

 

Jamie: Reading through your bibliography, I noticed you worked for a wide variety of publishers. If you had the money, would you self publish comics?

Steven Grant: Absolutely, though I’d probably mask it so it wouldn’t look that way to booksellers. And I’d find a partner who knew something about business and marketing. But it would be lovely to have a situation where I didn’t have to flog ideas to death before I could produce them, just up and go and get the material out while it was still fresh to me. That’s a big drawback with comics these days, it takes way too long to get anything in the pipeline. There are moments of inspiration, but that burns out fairly quickly, and there you are, two years down the line finally pumping out material you thought of two years earlier instead of what’s burning you up inside at the time. There’s really no reason it should take more than three months from conception to presentation. A self-publishing gig would give me the ability to do that.

 

Jamie: I know you’re doing something through Platinum Studios. What is it and how does that work? I know Platinum isn’t a ‘normal’ publisher.

Steven Grant: I’m not entirely sure, actually. You should really talk to Lee Nordling or Scott Mitchell Rosenberg about it. Basically, Platinum is a “broker.” They put projects together, largely to secure film rights to them so they have material to pitch around Hollywood, then find publishers for it. But until they actually start publication somewhere, it’s still just speculation. Things could change as they adapt to conditions. We’ll see.

 

Jamie: I noticed you’re doing a crime comic called CHARLOTTE SOMETIMES for Fantagraphics/Eros, which is different as Eros is known mainly for porn. I’m assuming there will be some sex in it or it wouldn’t be published there. Still many established comic writers don’t go near porn comics. Why are you doing it and why do you think other writers don’t?

Steven Grant: I’m doing it for fun, because Gary asked me to, and because a lot of other writers won’t. There’s still a lot of stigma attached to porn in our society, so that doesn’t surprise me. I don’t have any particular affection for porn, but I’d never done porn so I was curious to see what I could do, and it’s as much a crime comic as a porn comic and I want to do crime comics. Gary’s giving me the chance to do a crime comic. I actually go way past most porn in CHARLOTTE SOMETIMES because, unlike most porn, sex and violence are intimately connected in it; virtually synonymous, and they’re both way over the top. I don’t think porn fans are going to be very comfortable with the sexual content in the book. Men don’t fare very well in it.

 

Jamie: What can you tell us about your new Whisper: Day X Graphic Novel?

Steven Grant: The last WHISPER story came out in 1991. This story takes place in 2000, and concerns her being leveraged out of retirement by an FBI agent who wants her to help him investigate a terrorist movement. It re-immerses her in the “shadow politics” milieu she spent most of her series in, as she unravels a plot tracing back half a century. All the supporting characters are there in very changed situations, but no one will have to be familiar with WHISPER to get it. I don’t think she’ll appear in costume in the novel.

 

Jamie: Do you think you’ll be able to get your old Whisper work back in print?

Steven Grant: Not likely. I have no idea where the film is. Ideally, I’d hire one artist to redraw all the scripts, but I don’t see that happening either. I don’t have the money and I don’t know a publisher who has the interest.

 

Jamie: You are one of the few writers that goes into politics with your writing. Why do you think creators and the industry stay away from political stories?

Steven Grant: I’m not sure many of them have any real interest in politics, but you’d have to ask them. I’m fascinated by politics, but my background’s very political. Campus radicals and all that.

 

Jamie: Okay this interests me. How did you become a radical, what were you protesting?

Steven Grant: I grew up in Madison WI, the Berkeley of the Midwest, in the late 60s and early 70s. Trying to stop the Vietnam War and social injustice, know what I mean? It wasn’t something you became, it was just in the air then. Antiwar marches, underground newspapers, that sort of thing. Never bombed anything.

 

Jamie: In doing WWF Wrestling Comics for Chaos, the stories seem to go into fantasy. You ever wonder how a comic about behind the scenes involving Wrestlers would do?

Steven Grant: Knowing quite a bit about wrestling behind the scenes, I think it’d be pretty much like doing a comic about plumbing behind the scenes. There are occasionally scenarios such as those documented in films like BEYOND THE MAT and WRESTLING WITH SHADOWS, but for the most part wrestlers lead fairly ordinary lives. They have wives and kids, they have mortgages, etc. But the WWF Comics I wrote for Chaos were fiction but pretty much steered clear of what most people consider fantasy. But those were based on the ring personae of wrestlers, not on their real selves.

 

Jamie: I know it’s cliche, but do you want to create the great American novel?

Steven Grant: Oh, sure. But there are so many great American novels out there it makes my eyes bleed, and there’s no money in it. If I could go a year or two without having to worry about money, I’d be happy to write a Great American Novel, but I make my living at this, so I can’t afford to take a year or two off. Novels are a lot of work, particularly if they’re done well.

 

Jamie: You created @venture as an outlet for prose writing for comic writers. Are you at all worried about getting stories and ideas stolen by giving your work away for free online?

Steven Grant: No. Once they’re published, regardless of venue, they’re published and entitled to the protections accorded any form of publication. There’s no more concern about theft and plagiarism than if they’re published in PLAYBOY. Web publication doesn’t warranty anyone against getting sued for plagiarism, either way.

 

Jamie: @venture now has a number of stories by a variety of comic writers. Do you consider this a success or do you still have a bigger vision of what the site should be doing?

Steven Grant: Unfortunately, @VENTURE’s been in limbo for the past several months as my time has been completely eaten up by personal things. I’ve never been able to promote the site to my satisfaction, and I want to promote not to make money off the site but so the writers can benefit from publication of their work.

 

Jamie: You’ve written/writing two stories for @venture, do you want them both turned into comics?

Steven Grant: No. If I’d wanted to do them as comics, I’d have done them as comics.

 

Jamie: You’ve mentioned on @venture that you have a fetish for the name Elvis. Why?

Steven Grant: No, no, I said I DON’T have a fetish for the name Elvis. It just works well with other words, and, due to Presley, has cultural connotations that work as jokes. So I use the name periodically.

 

Jamie: Were you surprised by some submissions to @venture?

Steven Grant: Not really. Most writers have something unexpected percolating in them that they have no venue for.

 

Jamie: You’ve been doing Master of the Obvious since August 1999, which is a pretty good run. Do you see yourself stopping anytime soon?

Steven Grant: I know when it’s stopping, if that’s what you mean. I’ve had it planned from the start. But I’m not saying when.

 

Jamie: Do you think MOTO helped or hurt you in getting you work in the industry?

Steven Grant: I don’t think it’s had any effect on that one way or the other. I know quite a few highly placed people read it regularly.

 

Jamie: What MOTO columns did you get the biggest backlash from?

Steven Grant: Probably the column where I compared the Bush Presidency to the Luthor Presidency. A lot of conservatives got very upset with that one, pretty much doubling my hit rate. I wish I had a column like that in me every week. There have been some columns specifically to do with comics that raised a ruckus, but I don’t recall which ones they were offhand.

 

Jamie: I can’t believe you devoted a whole MOTO column to something as fanboyish as Thor vs. Hulk. Why on earth did you do it?!?

Steven Grant: Fanboys read the column too! The reason you can’t believe I did it is because I didn’t. Maybe a quarter of the column involved whether Thor or The Hulk was stronger, and I used it for an anchor for other points. Besides, there’s nothing that isn’t worth talking about, if you’ve got an angle on it.

 

Jamie: Recently in MOTO you’ve been trying to get people to accept Zines as a replacement term for indy & progressive comics. Why use the word Zines?

Steven Grant: It sounds vaguely familiar to most people, yet vaguely unfamiliar at the same time. It’s a word whose meaning can be easily molded to our purposes, it’s simple to say and remember (which is important to redefining associations) and it doesn’t sound like comics or comic book or graphic entertainment or any number of other terms. And it does have some connection to us.

 

Jamie: This was tried before using Comix, do you think you’ll be more successful than they were?

Steven Grant: Oh, I don’t expect to be successful with it. But anything’s worth a try; what do we have to lose? Actually, “comix” as a term for undergrounds was pretty successful, it only faded because Supreme Court rulings on obscenity put underground comix out of business. “Comix” referred to a specific type of product and it didn’t take long for the association to form. Some of them, like FABULOUS FURRY FREAK BROTHERS, were outselling Marvels at the time. It was attempts to apply “comix” to things like AMAZING SPIDER-MAN and BATMAN that didn’t catch on.

 

Jamie: Do you think zine should replace the term Graphic Novel?

Steven Grant: No, graphic novel sums itself up pretty well. But you can’t call periodical publications graphic novels.

 

Jamie: Warren Ellis is putting his Come in Alone in print, do you see that happening with MOTO?

Steven Grant: Larry Young and I are sorting that out right now. There will probably be two MOTO collections.

 

Jamie: What is Paper Movies website going to be about?

Steven Grant: It’s going to launch a reinterpretation of the comics medium.

 

Jamie: Where did you come up with the name Paper Movies?

Steven Grant: I thought about how most people would best respond to comic books and decided the best way to pitch them was to tie them into something people were already familiar with and understood: movies. Everyone watches movies. It’s my guess that designing comics that approximate that experience is the best way to draw a new audience to the medium. Hence Paper Movies: movies you can read anywhere.

 

Jamie: Isn’t Paper Movies as a term for comics an oxymoron? Movies are called that because they are moving pictures. Comic pictures don’t actually move.

Steven Grant: Neither do movies. Movement in movies is an illusion, a trick of perception. Comics require a more conscious conspiracy between creator and reader to generate an illusion of movement, but the basic principle isn’t all that different. It’s the story that moves the movie and the comic book along, not the mechanicals.

 

Jamie: How will your Delphi forum called Graphic Violence be different than Warren Ellis’s forum?

Steven Grant: That’s something only time will tell. Our focus will be a little different, though.

 

Fabian Nicieza Interview

Fabian Nicieza at NYCC 2013

Originally published in May of 2001. Ouch, I was hard on Fabian here. In short Thunderbolts went from one of my favorite titles to one I dropped during his run as writer. I had a few friends that felt the same way and we’d gather in chat rooms and complain about the book getting worse. Neither of these were Jason Borgeois or Sheryl Roberts who helped provide questions for the interview. Jason was a fellow writer (and sometimes interviewer) for CollectorTimes and Sheryl was our editor. Jason likely provided the Gambit, Cable and Sinister related questions and I’m not sure which questions are Sheryl’s or mine. Fabian was a champ though, answering a lot of questions and being professional about it.

An Interview With Fabian Nicieza

Fabian Nicieza is a name many of you are familiar with, especially if you’ve been reading Marvel Comics over the last 10 years. He has written many different comics and even worked as an EIC of Acclaim Comics at one point. Currently he is working on Thunderbolts and with this interview I ask him all about that, about some previous X-men related work and where the comic industry is going.
* Special Thanks to Jason Bourgeois and Sheryl Roberts for providing some questions *

 

Jamie: I can’t help but notice a few people on usenet keep calling Thunderbolts #50 a ‘good jumping off point’. Does that worry you at all?

Fabian Nicieza: If 5 people say they’re leaving, I shrug my shoulders. If 5,000 people say they’re leaving, THEN I’m worried! So no, I’m not surprised if a reader chose Mark’s leaving the title and a temporary status quo shake-up as a reason for stopping. Just like I wouldn’t be surprised if an equal number use it as an opportunity to jump ON the book. I also wouldn’t be surprised if the vast majority of people who might not buy the book anymore don’t peek at the coming issues and – based on all the fun stuff we have planned — slowly start to come back into the fold.

 

Jamie: Between your start on T-Bolts and issue #50 there have been a whole lot of changes to several characters. Jolt died and came back with different powers, Atlas has died after his powers went into overdrive, Techno died but but the Fixer is back, The Beatle (Abe Jenkins) became black. What is it with you and making major changes to characters?

Fabian Nicieza: A better question to ask is why WOULDN’T I do these things? The lifeblood of monthly superhero comics are good characters and good soap opera. In TBOLTS, I feel we have both.

 

Jamie: Do you feel there is an area where too much change can be a bad thing?

Fabian Nicieza: Sure, but the writer is usually the last to know! Hopefully, you have an editor who can see the bump in the road before the readers do!

 

Jamie: With Thunderbolts #51 you added a number of members and the remaining (alive) original criminal members are out of costume. You also replaced Hawkeye with Captain America as the teams trainer. What made you believe the title needed this much of a drastic change?

Fabian Nicieza: If you read the issue, you’ll know it’s not a drastic change at all. The core characters needed a chance to breathe and reflect on having attained a pardon for their crimes without the need for involving them in superhero action. I felt the best way to do that was to smack them in the face with unexpected freedom and the illusion of redemption and let them all start seeing if the grass is really greener on the other side. Between subplots in the monthly title and the LIFE SENTENCES TBOLTS special, I feel we get a look into their minds in ways that we haven’t had a chance to do since I took over the book. The book still remains about THEM, not about the Redeemers. But it’s a superhero comic, so we still need some slapping and kicking, and we can show that for a few months through the Redeemers. And, with Cap leading them, through those characters, we can also show other sides of the thematic coin in regards to what the book is all about.
Of course the TBOLTS will be back together again and back in action. The question is not if, but WHEN, WHY and HOW?

 

Jamie: I assume your writing the LIFE SENTENCES TBOLTS special, who is doing the art and when will it come out?

Fabian Nicieza: I have written it. Charlie Adlard is doing the art. I have no clue when it comes out. I think between issues #52 and #53.

 

Jamie: Why are Meteorite, Mach-1 and Songbird out of costume? I think most fans know it’s only a matter of time they’ll be back in them.

Fabian Nicieza: Asked and answered. We can learn just as much if not more about them by seeing them trying to maintain 9-5 jobs as we can watching them fight bad-guy of the month.

 

Jamie: Do you think the new Thunderbolts characters will be published after their time in Thunderbolts is done?

Fabian Nicieza: I don’t understand the question. The Thunderbolts characters ARE the Thunderbolts comic. 😉
If you mean the Redeemer characters, I can unequivocably say NO, they will not be published after their appearance in TBOLTS is over.

 

Jamie: Do you know how Patrick Zircher got the job to take over T-Bolts after Mark Bagley left? I know he took over the art cores on New Warriors when you left that title.

Fabian Nicieza: We ran through a list of potential artists and Pat was at the top of that list. Being able to get him is a privilege. His art gets better on the book each and every month!

 

Jamie: Have you had to change your writing any to compensate for Zircher’s strengths and weaknesses? If so, how?

Fabian Nicieza: In very little ways. No more or less so than with any creative team change. You feel your way out slowly over the course of a few issues and develop a rapport where you know each others’ strengths and weaknesses. Pat is an excellent storyteller and draws elegant figure work, so I have to do more character interaction. He hasn’t worked on a group book in a long time, so he needs to get the hang of choreographing multiple characters in movement through a scene, so I have to pay attention that my plots are clear in regards to action. But like I said, Pat’s doing great work. I’m sitting here scripting #54 and I think it looks like dynamite!

 

Jamie: How do you feel about the event like “Silent” month on all Marvel Books and do you have any ideas on how your going to do your silent TBolts issue?

Fabian Nicieza: Well, part of me thinks it’s a bit forced, like any editorially enforced crossover tends to be, but the other part of me likes the creative challenge. I am more than half way through plotting and doing rough 8-1/2 x 11 breakdowns for the pages and it has been fun.
It helps that the timing fit perfectly for a Songbird story I had intended to do all along, so the “stunt” fits in smoothly to the normal flow of the TBOLTS storyline. In fact, the silent pages make the surprise ending work even better!

 

Jamie: I noticed in both Gambit and in Thunderbolts you played around with character power levels. Why?

Fabian Nicieza: I find it to be an entertaining way of putting a character through a physical and emotional ringer.

 

Jamie: You seem to have a penchant for using past works of your own in your latest projects, like Nomad in Thunderbolts recently. Why?

Fabian Nicieza: It’s easy to use what I know and apply it in the right ways. The two main reasons for using NOMAD supporting characters was to A) point out obviously the clues needed to guess Scourge was Jack Monroe and B) to get Andie Sterman into the V-Battalion because I wanted her POV in that organization. Why create a new superhuman psychotherapist, reporter, FBI agent. etc. when there are pre-existing characters that are begging to be used? And why not use characters I’m comfortable and familiar with since it makes their application into a crowded story easier?

 

Jamie: What are your feelings on leaving Gambit and then having the book promptly canceled so soon after?

Fabian Nicieza: Better to have been canned and then see the book canceled than to have it canceled while I was writing it! For those who liked my work on the Gambit character, there may be an interesting non-comic Gambit announcement soon.

 

Jamie: Can you give us any hints?

Fabian Nicieza: Not yet. It’s not real until it’s real.

 

Jamie: Did you accomplish everything you wanted to do with Cable and if you were offered the chance, would you go back to writing him?

Fabian Nicieza: No and No.

 

Jamie: What didn’t you accomplish with Cable that your really wanted to?

Fabian Nicieza: Pass. Not worth getting into.

 

Jamie: Is there any chance the Sinister miniseries, which was cancelled/put on hold may still have a chance of seeing the light of day?

Fabian Nicieza: Highly doubtful.

 

Jamie: Why was it stopped?

Fabian Nicieza: I think the core editor and core writer simply preferred I not play in that particular sandbox.

 

Jamie: Can you give us a hint of the premise?

Fabian Nicieza: 4 self-contained stories set in different time periods all linked together by an underlying story thread, all pretty harrowing stories of Sinister’s emotional devolution. And all a moot point.

 

Jamie: Acclaim Comics is dead, they just recently removed all mention of comics from their website. Was your book Troublemakers owned completely by Acclaim or was there any creator owned deal like Priest had with Quantum and Woody?

Fabian Nicieza: I had the same deal as Priest, but having been a co-author of that deal, I know how the lawyers got involved in it to the point where it is too much of a hassle for me to bother with.

 

Jamie: Are Acclaim lawyers fighting the contracts on creative owned deals?

Fabian Nicieza: In order for lawyers to fight, someone usually has to throw the first punch. I am not aware of that having been done by anyone.

 

Jamie: After your experience being EIC of Acclaim Comics, would you be up for another EIC job at another publisher?

Fabian Nicieza: Sure, but it would depend on the circumstance and the place. I loved my time with Acclaim – the EiC job moreso than the President/Publisher job, which was too much responsibility regarding details I lacked experience, or interest, in attending to.
I am a social creature, but I’m also very happy working out of home and trying my hand at a variety of different things. If a company were to call with an interesting 9-5 opportunity – and not just a comic company – I would certainly listen.

 

Jamie: Over the last few years you have been bouncing between Marvel, Acclaim and DC. Have you ever thought of self publishing?

Fabian Nicieza: I’ve thought about it. Then I look at the finances involved and realize it would be just as easy to throw my money off a bridge.

 

Jamie: So the success of Dave Sim, Jeff Smith, Terry Moore & others doesn’t convince you to take a gamble?

Fabian Nicieza: Define success? Creative fulfillment? Financial fulfillment? If the gentlemen above have been successful enough that they can pay the mortgage and their kid’s college educations without concern, then more power to them. I would prefer not to jeopardize my family’s financial comfort for the sake of my own ego. There are plenty of other, more enriching ways, for me to flex my creative muscles than self-publishing comics.

 

Jamie: It seems the comic book industry is moving away from monthly titles and into TPB’s or Original Graphic Novels. Do you see this as a good or bad thing for comics?

Fabian Nicieza: I see that as good if it expands the horizons for distribution and content. I think it’s bad if it forces the continued whittling away of the comic book specialty shops and the regular weekly customer visits.

 

Jamie: Some think the market is moving towards comic specialty shops that rack only or mainly TPB’s and customers come in and buy on an somewhat infrequent basis, very much like the typical bookstore. Is that good for the industry?

Fabian Nicieza: I don’t particularly think that would be a successful financial business model, but I’m not informed enough to be certain. Whatever floats their boat.

 

Jamie: Marvel’s no reprints policy have caused a stir among retailers. Do you think this will be to Marvels benefit?

Fabian Nicieza: As I’m not privy to enough information from either side of the issue, I have no comment.

 

Jamie: Speaking of reprints, I tried to buy your new Citizen V mini at my comic shop today so I could ask you about it. But it was sold out and they can’t get anymore. So tell me about it, what are you trying to do with the Citizen V character?

Fabian Nicieza: CVB is about old soldiers facing the end of their fight and new soldiers who don’t think they want to ever become old ones! It is about a sleek paramilitary organization that has been “fighting the good fight” for so long, that they might be willing to compromise their methods and ethics in order to finally win that never-ending battle. Citizen V is their point man, a covert op. He’s the kind of character you hate to love and love to hate. He has style, panache, wit and intelligence, but he is also very arrogant, very selfish and very indifferent to the obstacles he has to walk over on his way to accomplishing a given assignment.
It’s a fun adventure book that explores aspects of the Marvel Universe rarely visited — namely older characters and the mantle of responsibility borne on the generations that followed the soldiers of WWII.

 

Jamie: Do you have any other work coming out soon?

Fabian Nicieza: None that I know of. That could always change tomorrow.

Stuart Immonen Interview

Kathryn and Stuart Immonen at TCAF 2009

Kathryn and Stuart Immonen at TCAF 2009

Originally published in April of 2001. Sometimes when I got somebody to agree to an interview I’d ask the staff and maybe some friends if they had questions they’d like answered. If I they came up with questions I liked, I’d use them and normally share the credit with them for the interview. Sidra Roberts also did interviews at Collector Times  often filling in for me when I wanted a break. Lonni Holland is a long time friend. I’ve since met Stuart and his wife Kathryn and usually have a short (but delightful) chat with them when I see them at conventions. They are wonderful people.

 

An Interview With Stuart Immonen

This interview was conducted by three people: Sidra Roberts, Lonni Holland and Jamie Coville. Stuart Immonen has been a sought after penciler for many years now doing work on Superman, Legion of Superheroes, ShockRockets and more. This combined interview goes down history lane from his beginnings to what he’s doing today.

 

Jamie: How did you become interested in art?

Stuart Immonen: I’ve always had an interest in drawing, literally as far back as I remember. I’ve also been reading comics for most of my life. I suppose it’s natural that the two would eventually come together in some form, although I did nothing to pursue a career in the industry until I was nearly in my twenties.

 

Jamie: This is your thirteenth year in the business. Congratulations. Where did you get your formal training?

Stuart Immonen: I have no formal training. I pursued a degree in Fine Arts at York University in Toronto, Ontario for one year following high school, but the curriculum and I didn’t see eye to eye, so I left. In hindsight, I probably would have been happier in a vocational environment, with lots of applied studio time. I’ve learned as I’ve gone along, and, I think, am still learning.

 

Jamie: What made you want to draw comicbooks?

Stuart Immonen: It seemed to be the thing to do in the summer of 1988. There was a wealth of independent black and white material on the stands. Writer Kathryn Kuder and I thought we had something of value to contribute. We formed One Horse Leadworks and self-published two titles; Playground, a punk murder-mystery of sorts, and Headcheese, and anthology showcasing local Toronto creators. After three issues, Playground was picked up by Caliber Press, who published an epilogue.

 

Jamie: How did you get the job of drawing Legion of Superheroes for DC?

Stuart Immonen: This is detailed on my website. I submitted samples of my work for a number of years to DC. In early ’93 Neal Pozner saw Ron Boyd and I in his office and liked our samples. I got a 10 page Martian Manhunter story out of him for Showcase, which landed me a fill-in on Legion. Regular artist Jason Pearson was leaving Legion,and incoming editor KC Carlson asked me to come on board.

 

Jamie: Had you ever read Legion of Superheroes before drawing it?

Stuart Immonen: Never. I had no idea who anyone was.

 

Jamie: Did you get tired of drawing all those various characters for Legion of Superheroes?

Stuart Immonen: No, the variety kept it interesting. We ran into trouble when we tried to ease out of the post-hero Giffen material into more action-oriented stories. We tried to do things only half-way, and fumbled a bit. Legionnaires was far more successful. Similarly, Legion Lost has been the shot in the arm that the titles badly needed.

 

Jamie: Everyone has his or her favorite Legion character. Who was your favorite Legionnaire?

Stuart Immonen: I suppose Ultra Boy.

 

Jamie: What led to your Superman assignment?

Stuart Immonen: This is also mentioned on my site. I did a two issue fill-in for Superman, which went over well. When my contract was up on Legion, I wanted to do something different, and Barry Kitson just happened to be leaving Adventures of Superman. I got the offer and accepted.

 

Jamie: How did you like working on Superman?

Stuart Immonen: Very well. I did it for nearly four years. I enjoyed the expanded collaborative process that the closely-knit titles provided. I enjoyed working with the four editors I had. I enjoyed writing. I enjoyed drawing.

 

Jamie: There are a lot of very successful Canadian artists in the industry but many of them move to the states to be close to the big companies. Has staying in Ontario made things harder for you and how?

Stuart Immonen: I don’t know of very many who have moved since the use of couriers became prevalent. Now with fax and internet added, I don’t think physical distance is any kind of barrier.

 

Jamie: So here you are in southern Ontario and there Kurt is in the Pacific north-west. I know you meet at cons but how does the physical separation affect your work? Or are your phone bills just outrageous :)?

Stuart Immonen: The phone bills are, on occasion, enormous. But we communicate frequently by email, which is less expensive. In all the time I’ve been drawing professionally, I have yet to meet a client before working for them. That is to say, I’ve never know it to be any other way, so I find it difficult to tell whether it affects my work or not. Kurt has many other collaborators, and is no closer to any of them than he is to me. I’m sure he feels the same way. It’s just the way it is, and I expect the way it will continue to be.

 

Jamie: There was a double page spread in Shockrockets 2 which was computer produced. How much computer generated stuff do you use and what software are you using for it?

Stuart Immonen: There was a short sequence in ShockRockets 2 which I produced entirely on computer, but the only reason we chose to include it in the story is because we came up with a reason to include it first. This was not an attempt at escaping the drudgery of background drawing, nor was it a control issue. We had an experimental idea, and figured out a way to integrate it. That being said, you can’t escape the influence of computers in mainstream comics– they’re virtually all coloured, separated, or lettered using computers. I would think that, perhaps apart from Alan Moore, they are all written on computers. It’s inescapable. Most of the time the confluence works. Sometimes it doesn’t.

 

Jamie: Speaking of computers… that’s quite a nice website you have. Did you do all of the design work yourself? And if you did have you considered doing any of your animation using Flash?

Stuart Immonen: Thank you. Yes, I designed, coded and uploaded the whole thing. I have a passing interest in Flash, and to my mind, it’s a useful tool for things like animations, but Flash navigation is problematic and more often than not, distracting. I’m working on a few other sites now, including Cryptic Press’ realmsend.com.

 

Jamie: Immonen Illustrations, Inc. has a nice ring to it. Is it all just you so far, and are you planning to add others like Deodato Studios did?

Stuart Immonen: I have had a few interns, but I’ve found that I dislike the company, and am unsatisfied with their work. Clearly, it’s all my fault. I have had a writing partner in Kathryn since the One Horse days and have a studio assistant who has nothing to do with drawing. I don’t think it’ll every grow beyond that. The company was formed for purely legal reasons.

 

Jamie: According to your bio you live in Obscurity, Ontario with your 2 footed and 4 footed friends. Four footed?? Dogs? Cats? Horses? Fellow apes?

Stuart Immonen: Ha ha ha. Two cats, Emmett and Ernest, and a rat named Sweetie are the four-foot types. The two’s are my family.

 

Jamie: Rumor has it that Blockbuster’s computer just can’t seem to get your name right. Exactly how do you pronounce your name?

Stuart Immonen: ???? It’s pronounced EE-moe-nen

 

Jamie: I must say that you and the other apes are looking pretty healthy for a bunch of dead guys. Care to make any comment on Wizards rather premature report of the death of Gorilla?

Stuart Immonen: mmmm. no. There’s still Gorilla material coming out, but the company is basically a non-entity at this point. Tellos will continue to be published by Image, and there may be more from Kurt and myself after Superstar, and Section Zero may yet proceed, but that’s it. For the most part, we made good on the promises we made, even after it became clear that we would all have to do other work to support Gorilla projects, and then that we would eventually have to abandon the idea of Gorilla altogether. I’m pleased with the comics we did. There may yet be more.

 

Jamie: Shockrockets is finished and Superstar is on the way. When can we expect the first issue?

Stuart Immonen: It’s out! Superstar is a self-contained 48 page one-shot. Kurt and I have plans for more but nothing concrete at the moment.

 

Jamie: Is this another miniseries and would you like to tell us a bit about it?

Stuart Immonen: It’s really Kurt’s pet project; one he’s been trying to get off the ground for a long time,and one that’s been percolating for decades. I’m just the latest in a series of artists that have been associated with Superstar, but I’m the lucky one that helped finally get it in print.

 

Jamie: George Perez had a model of the Scarlett Witch’s MG, you had computer models of the Shockrockets ships. Any handy visual aids for Superstar?

Stuart Immonen: Just the usual morgue of photo reference. I have a resin model of Mark Hammill’s head which I use frequently, but I don’t think there’s much resemblance.

 

Jamie: Has Mark Waid’s contract with CrossGen had any affect on the running on Gorilla or is business in the jungle continuing as usual?

Stuart Immonen: see above.

 

Jamie: It’s just been announced that your doing a few issues of Thor. But you are careful to tell people your only doing 3 or maybe 6 issues. Do you have something specific planned after your work on Thor?

Stuart Immonen: I’ve just finished an issue of Rising Stars and one of Fantastic Four. Now I’m doing at least three issues of Thor, and as many as six as far as I know. Kurt and I have another project lined up for Marvel. A big one, but not one I’m prepared to talk about….
Immonen Illustrations, Inc.
http://www.interlog.com/~immonen [that link is now dead. Go here instead.]

Joe Quesada Interview

Joe Quesada at Toronto Fan Expo 2009

Joe Quesada at Toronto Fan Expo 2009

This was originally published in March of 2001. Joe Quesada gave me a great interview. He answered all my questions and then some. I’m glad that he’s had a long run at Marvel Comics as EIC and then got promoted instead of replaced. Despite his position and multiple demands on his time I’ve seen him at conventions drop everything and fully focus on 1 fan who simply wanted to talk to him and not do so in a rushed manor. What I find interesting is all the things that he wanted to do and what did and didn’t happen.

 

An Interview With Joe Quesada

Unless you’ve been hiding in a cave for the last 6 months, you know that Joe Quesada is Marvel’s Editor in Chief. Joe has made much ado about his big plans for Marvel Comics. In this interview he talks about them and a whole lot of subjects within the comic industry.

 

Jamie: Now that you’ve been EIC for about 6 months, how has it been? Do you miss being a penciler?

Joe Quesada: That’s really my only regret since taking the job is how little time I get to sit behind the drawing board to draw.

 

Jamie: It’s been said that you write some ‘interesting’ fanfic and e-mail them out to several comic pro’s. Any chance fans will be able to read your writings?

Joe Quesada: Huh? I’ve never written fanfic in my life. I do send out interesting e-mail’s with bizarre sites and such. Nothing i could distribute amongst strangers 😉

 

Jamie: There has been a long history of Marvel ‘Suits’ and freelancers getting into conflicts here and there. How have you been handling those?

Joe Quesada: Just by dealing with everyone honestly and attacking every problem head on rather than waiting a week to make a call and letting things fester. Usually when a decision comes down regarding how we do our books or business it’s not done with reckless abandon, there is usually a very good, sound reason. I just tell the people that work for me the truth and for the most part they understand. Marvel has been pretty quiet with respect to crises in the last 6 months that I’ve been there and I believe that’s the reason.

 

Jamie: Traditionally when a conflict between Marvel and freelancers happened, Marvel kept quiet. You’ve been active in telling Marvel’s side of the story in the press. Why?

Joe Quesada: Because, like I said, there is always another side to every argument. Marvel in its fear or in its arrogant silence has taken way too many a black eye in the public forum. Quite frankly. I believe that no one wanted to speak up on Marvel’s behalf. Maybe in the past we felt it didn’t matter since we were the top dog and we could do whatever the hell we wanted. Well, guess what? It hurt us, it hurt us to the point where freelancers (myself included) were in fear of coming and working here. Marvel did itself a grave disservice by turning its back on its freelance community and its fans. And also keep this in mind, if ever a time comes when I feel that we’re in the wrong, I’ll be the first to admit that we screwed up.

 

Jamie: As of late A lot of people have been speculating what would happen to the Direct Market if Marvel were to stop publishing. Responses range from all out catastrophe to wounded but surviving. What do you think?

Joe Quesada: I think everyone could pretty much pack it up and call it a day, the direct market would most likely die. Bill Jemas and myself have gone out there on a daily basis to squelch these fears. We heard rumors that said that Marvel didn’t intend on publishing in the near future which really freaked us out, especially when we felt like for the first time we’re really starting to behave like a “real” publishing company.

 

Jamie: Any chance Marvel will break it’s exclusive distribution deal with Diamond when the contract runs out?

Joe Quesada: Oh, man, jeese I don’t know. This is something that would be completely out of my jurisdiction.

 

Jamie: Will Marvel try different formats other than the 9 1/2 by 6 /14, 32 page comics?

Joe Quesada: If you mean original graphic novels, not right now. It doesn’t make fiscal sense.

 

Jamie: I was thinking more along the lines of Marvel Backpacks or the Monster Sized and as a regular ongoing title instead of a one shot try out.

Joe Quesada: Yes, we’ll be experimenting in the future but there is no guarantee with ongoing. If the market accepts it then fine, if not we have to move on.

 

Jamie: Do you see Marvel publishing black and white comics?

Joe Quesada: Quite possibly. I received a concept by Chuck Austen who is drawing Elektra Assassin with Brian Bendis. It has an amazing Manga feel and I would really love to see it in black and white and at a low price point.

 

Jamie: So is that still up in the air or has it been determined if Electra Assassin will come out in B&W or Color?

Joe Quesada: No, Elektra is a color book. The project I’m referring to hasn’t been publicly discussed.

 

Jamie: I know you’ve talked about Marvel publishing some non-superhero comics. Do you have any further information, like a date for when that will happen?

Joe Quesada: It all starts in the fall and rolls out during the remainder of the year. Our adult imprint will begin with some super hero related stuff and will branch out into more.

 

Jamie: Will the new Mature Readers line get a strong TPB priority like DC’s Vertigo Line?

Joe Quesada: Exactly the same priority that our entire line is getting.

 

Jamie: Will Marvel be overprinting and warehousing these books like DC does?

Joe Quesada: Yes, depending on the project we will be warehousing quite a bit of our TPB overprint.

 

Jamie: Marvel has announced a number of new TPB’s coming out this year. Will Marvel also be putting sold out TPB’s back into print?

Joe Quesada: Yup!

 

Jamie: Which TPB’s will you be putting back in print?

Joe Quesada: I don’t have the list in front of me but it’s extensive.

 

Jamie: Will Marvel gamble on Original Graphic Novels instead of just putting out TPB collections?

Joe Quesada: Probably not right now. As I said, it doesn’t make fiscal sense to us. They make more sense if you can afford a vanity project or two or if you’re interested in winning Eisners, but the reality of life at Marvel right now is that we have to keep growing our profit base in order to get to the vanity stage. One step at a time.

 

Jamie: As of late some small press/independent books like Safe Area Gorazde, From Hell and Pedro and Me have been getting some mainstream press. Do you think Marvel will ever publish comics with similar critical acclaim?

Joe Quesada: That is the hope. You can’t plan for that, it just has to happen. I will say this, we do have the talent pool to do it now.

 

Jamie: How well did Ultimate Marvel Magazine #1 and #2 do on the newsstands?

Joe Quesada: Phenomenally well and our exposure base is growing as we gain more accounts! So far the experiment is going well.

 

Jamie: Do you think they would have sold that well on the newsstands if they were available to comic stores through Diamond?

Joe Quesada: Sure, the fact that we didn’t solicit it through Diamond was a grievous oversight.

 

Jamie: I noticed in the upcoming Previews Marvel is selling Ultimate Spider-Man #1 that are CGC rated and slabbed. Do you think this is the path Marvel should be following?

Joe Quesada: No absolutely not, and I’m not aware of us doing this. Are you sure this isn’t one of our licensees?

 

Jamie: It comes from Dynamic Forces, they’re selling “300 Re-Marked Editions” for $69.99.

Joe Quesada: Dynamic Forces is a license, outside of that they have nothing to do with Marvel. I can’t stop them from buying copies of our books and CGC grading the stuff. Part of their license agreement is that they get a page in our section of the catalog.

 

Jamie: Marvel did reach out during the X-men movie giving away free comics at the theater. What will Marvel be doing when the Spider-Man movie comes out?

Joe Quesada: Hopefully twice as much and hopefully the core books and not just the movie adaptation books will be coherent when the movie comes out.

 

Jamie: Do you think licensing Marvel characters will increase comic readership?

Joe Quesada: Man, I sure hope so! I’m really hoping that the right promotional push will enable these movies to do something for us!

 

Jamie: Are you afraid of turning off female readers with a new line of ‘Bad Girls for Fanboys’ comics?

Joe Quesada: Wait and read the books, that was just Bill J’s way of getting everyone’s attention. It worked.

 

Jamie: Some people have noticed Marvel being more ‘mature’ with their covers and language used inside the books. This despite a CCA stamp being on the cover. Doesn’t this devalue the CCA Stamp?

Joe Quesada: Not really. It’s time for the CCA to grow up with the rest of the real world. They generally bounce words that are perfectly acceptable for Saturday morning cartoons. We may have gone a bit overboard, especially with the Ultimates, but we’re fixing that. With the rest of the line you have to understand that we’re trying to walk a thin line and compete with the rest of the youth entertainment biz. You realize we’re dealing with a 400 million dollar grossing movie and DVD in which every child and adults favorite line is “You’re a dick!”

 

Jamie: Marvel recently changed the way comics were made by making colorists bid for work. Do you see this expanding to other areas of freelance work?

Joe Quesada: No, the coloring situation was an isolated one. We had one of the best coloring studios come in with a very aggressive bid. It changed the landscape and we had to pursue the possibilities. It also came at the same time that our nearly exclusive contract with a large color vendor came to a close so bids were just flying in and around. The final outcome was that we’re saving money and incrementally the quality of the color will be improving starting in May. It was strictly a business decision, I didn’t feel great doing it but it had to be done and the books will improve because of it. I would have had a larger problem with it had it been a decision made regardless of quality.

 

Jamie: A while back, someone asked at a Press Conference about the possibility of Marvel including Credits for Jack Kirby and Steve Ditko co/created characters. Has anything come from that?

Joe Quesada: I look into it. It’s a bit more difficult than it appears. I really can’t get into the legal mumbo jumbo of it and it’s really silly but it’s not all on our end. I would love to see it happen someday but the stars would all have to line up appropriately.

Michael Brennan Interview

Michael Brennan was a sad example of how you can do everything right in comics and still not see success. Michael created a great comic that was well drawn, had likable characters and heart. He marketed it well, published it in affordable collections, created merchandise etc.. Eventually a Graphic Novel publisher AiT/PlanetLar took a crack at selling it and I don’t believe they did any better.

Unfortunately there wasn’t much of a market for comics aimed at young female readers at the time. I think if Electric Girl came out today though an established bookstore publisher it would do very well. There are 3 volumes out there that you can buy for cheap on Amazon now. I think Michael does a mix of fine art and design work now.

 

An Interview With Michael Brennan

If you have been visiting Comiccon.com or Sequential Tarts website you might have noticed an Electric Girl banner. I recently got an Electric Girl TPB collecting the first 4 issues of the series plus some new stories. I loved it and decided to interview the creator Michael Brennan about Electric Girl and self publishing in general.

 

Jamie: I understand you tried to become a comic strip cartoonist before turning to comic books. Can you tell us about your strip attempts?

Michael Brennan: It was back in 1990. I had just reached that point where I realized that if I wanted to be a cartoonist, I’d actually have to do something about it.

I had read Marvel & DC comic books since I was a kid, but had fallen away from them after college. I had decided that the only alternative was to do a comic strip. Bill Watterson’s work in “Calvin and Hobbes” was a big influence on me to try this. I felt that he pushed the comic strip back to a higher ground in terms of art and writing that hadn’t been around for some time. That was my inspiration to try and do a strip.

The strip contained the main characters of the Electric Girl book, Virginia, Oogleeoog the gremlin and Blammo the dog. The main difference was that Virginia didn’t have any of the electricity that she has in the book. The premise was based on Oogleeoog coming in and making trouble in her family’s life.

I did about one month’s worth of strips. But, I didn’t like them when I sat down and reviewed them, so I redid them. I then sent them out to the syndicates. Months later, I received rejection letters from all of them!

 

Jamie: Ever think about following Chris Eliopoulos (Desperate Times) and doing a comic strip but in a comic book format?

Michael Brennan: No. I was never happy about my ability to do the “gag a day” that humor-based comic strips require. And trying to lay a continuing story line over that seemed even harder.

When I decided to do a comic book, I wanted to have the freedom of using the full page to tell the story and not be limited to the strip format. Not that I’m big into experimental page layouts, but since I wasn’t satisfied with my strip attempt I wanted to try something different.

My decision was also based on new influences at that time. I was reading a lot of alternative comic books and European comic books. I was attracted to how these cartoonists created their own distinct worlds for their characters to live in and interact. These worlds might have been very different from the real world or just slightly askew, but the individual nature of their work just stood out to me like nothing I’d ever considered before.

 

Jamie: Which titles were you reading? And how would you say they influenced Electric Girl?

Michael Brennan: I had started reading the Drawn & Quarterly anthology books, as well as Palookaville by Seth. What captured my eye was the distinct visual styles that these works were done in. It was the idea that you could actually draw a book in a manner that was so different from the standard stuff that really got me thinking. Because of the D&Q books I began to look for stuff by cartoonists like Maurice Vellekoop and Dupuy & Berberian.

I find that works done by cartoonists like these have been thought out in a way that mainstream stuff isn’t. Their individual style plays so much into the stories that you wouldn’t expect anyone else to be drawing the characters that they’ve created.

 

Jamie: Electric Girl doesn’t look like the normal superhero comic, I have a hard time saying it is one. But your stories seem to veer off towards the supernatural. Are you trying to get superhero fans to read it by doing this?

Michael Brennan: Personally, I consider Electric Girl to be a humor based book. When I decided to add the “Electric Girl” aspect over my original concept, it was to include something that I could play with beyond the “gremlin” angle. In hindsight, I think that part of my attraction to the idea was that it wasn’t too far from what I had read for many years – superhero comics. It was a sort of a case of doing what you know… or at least using it as a starting point.

Most people who have read the book get that Virginia isn’t a superhero, but I did create a bit of a paradox with the book’s name. I guess that I saw myself creating a style to the book that would be visually self-explanatory to anyone who picked it up. But I can understand how anyone who’s never picked the book up might be confused at first!

 

Jamie: You write the main character Virginia very well. Is she inspired by a real life person?

Michael Brennan: Virginia is an amalgam of aspects of myself and several women I know. I’ve built all my main characters this way.

 

Jamie: I wonder, are Gremlins responsible for all the bad things that happen in the whole world in Electric Girl Comics?

Michael Brennan: No, but gremlins are more than happy to take credit for problems that humans create entirely on their own.

 

Jamie: You do *everything* in Electric Girl even lettering and making your commercial, javascript filled webpage. Are there any areas you had a hard time mastering and how did you overcome them?

Michael Brennan: I do most everything in the book. I’ve gotten help designing things like the inside cover in some issues because of time constraints. I do everything within the stories myself because I don’t break the different tasks up in a neat order. For example, while I might write a complete script before I start drawing, the odds are that I will change the story halfway through the pencils. I’ll also finesse the dialogue as I’m lettering the book.

I gave up on the web site and had a programmer execute my page designs. As much as I wanted to dive into full web page programming, it wasn’t an efficient use of my time. I can manipulate things enough to do some of the updates to the site, but I let the programmer handle the major things. It keeps things running smoothly.

 

Jamie: How long do you plan on keeping Electric Girl running?

Michael Brennan: As you might be able to tell from my previous answers, as long as I can afford the time to do it. This year, I want to get two issues out, at least. That will put me in line to do a second trade paperback (encompassing EG #5 – #8) early next year.

 

Jamie: How has Electric Girl done for you sale wise?

Michael Brennan: Considering that I was a non-entity within this industry when I started publishing, sales have been good. My biggest problem is finding the time to MARKET the book. It’s amazing what can happen when you’re out there selling the thing.

 

Jamie: If you could afford to do Electric Girl in color would you?

Michael Brennan: Yes, but not all the time. I would want to color the book myself and that would take up a lot of time. I’m hoping to include at least several color pages in a future issue of the book.

 

Jamie: You have also been advertising with a banner on at least a couple of comic book websites. Has Internet advertising brought in enough customers to justify it?

Michael Brennan: It has increased the site’s visibility and brought in additional sales, which is the immediate goal. So in that sense, it has justified itself. Ultimately, I need to produce new books and sustain a consistent marketing plan in order for any advertising to truly pay off. That’s quite a trick to do when you’re also publishing your own book.

 

Jamie: I noticed Electric Girl was in the Expo 2000 anthology. How did that all happen and did anything come from it?

Michael Brennan: I emailed the coordinators of the book a request to include a story in their anthology and they accepted. I believe that I’ve picked up a few readers as a result of being in the 2000 book.

 

Jamie: I notice your selling Electric Girl Merchandise on your website, how does that help with the publishing?

Michael Brennan: It helps by raising money to help pay for the publishing operations. Some people who’ve worn Blammo t-shirts have told me that they get a lot of favorable comments about them, even from strangers on the street. It also helps to fill out a table at a convention.

 

Jamie: How important are conventions to a self publisher?

Michael Brennan: Very important. I still sell as many of the first issue of EG as anything else. There are a lot of people who’ve never seen the book and there are others who can’t find the book except at conventions that I attend. I’m trying to do at least one convention in a different part of the country each year to expose more people to my work.

 

Jamie: Have you sold any of your original art?

Michael Brennan: No. I’ve got it all stuffed away in boxes in my studio. No one’s approached me about buying it and I’ve never gotten around trying to sell it.

 

Jamie: Was there anyone in particular that inspired or helped you out when you began self publishing?

Michael Brennan: I read through Dave Sim’s “Guide to Self Publishing”. It answered a lot of the questions that I couldn’t find answers for elsewhere. That reinforced the idea, in my mind, that this could be done by a one person shop. I had also recently discovered Jeff Smith’s “Bone” comic book and was amazed at the great looking art in the book, as well as the tight storytelling that was running over multiple issues and not losing its pacing.

 

Jamie: Did self publishing go the way Dave Sim’s book said it would?

Michael Brennan: Not completely. And that is primarily because I chose not to do a book with a continuing storyline. That was a point that Dave had hammered home in the book – if you’re going to do a multi-part story, be ready to make it happen in a timely manner. What reading that book made me do is really think if I want to get involved with self-publishing and was if I was willing to stick around for a while and see it through.

 

Jamie: What kind of conflicts do you come up against because of self publishing?

Michael Brennan: Schedule conflicts. Big time. That’s the number one problem I’m always facing. Because I can’t afford to do it full time, so I’m constantly juggling projects to make time for the book.

 

Jamie: Some small publishers complain about Diamond Distribution when it comes to giving their book some promotion. How have your dealings with Diamond gone?

Michael Brennan: I’ve had a good relationship with Diamond. They’ve been supportive of my book and I’ve done everything within my means to promote the book when it’s in the Previews catalog. With all of the books that get listed every month, it’s important to try to stand out as much as possible.

 

Jamie: Has it been difficult to get comic retailers to gamble on your book and give it some shelf space?

Michael Brennan: The shops that carry my books tend to be the ones that make an effort to carry independent comics, as far as I can tell. It’s a tough challenge to get a shop that doesn’t cater to tastes beyond the mainstream to take a chance on an independent book.

 

Jamie: Have you branched outside of the comics industry to find readers?

Michael Brennan: I’m just starting to experiment with that now that I’ve published a trade paperback. I’ve signed up with a book promotion firm to generate sales of the TPB in bookstore chains. I’m hoping that this will lead to significant results.

 

Jamie: If Marvel or DC offered you one of their superhero books to draw would you take it?

Michael Brennan: The only character that I’d have any interest in drawing, or could imagine myself drawing, is the original Captain Marvel (Shazam). Mainly because I started enjoying comics when I was reading the DC reprints of the old CC Beck stories when I was a kid. I thought those were the greatest things on earth.
Readers can find out more about Electric Girl at:
http://www.ElectricGirl.com [this is now a dead link]

2nd Jim Valentino Interview

This was originally published January of 2001. I had done an interview with Jim previously and thought it went well. Now he had recently been named Publisher of Image comics and was working with ACTOR (now called Hero Initiative). I thought I’d interview him again about his new roles. This was sadly a short interview. I had sent Jim a batch of 13 questions and he only answered a half of them. I then sent him another batch of 12 questions and again only answered half of those too. I was pretty frustrated and decided to just go with what I got instead of continuing with the teeth pulling exercise.

 

An Interview With Jim Valentino

When I first interviewed Jim Valentino in June of 1998, he was working on the Altered Image mini-series and had just announced he was doing some work with Archie’s Sonic the Hedgehog and Knuckles titles. Since then, he has become the Publisher of Image Comics and a board member of ACTOR (A Commitment To Our Roots). In this interview, we talk about new books and talents at Image, Jim’s background and his work in ACTOR, a charity group that helps out retired creators in their time of need.

 

Jamie: What are your goals for Image? How do you want it to improve?

Jim Valentino: I want Image to improve in every way conceivable. Better stories, better art, better on-time shipping. I want fans and retailers to trust that Image is a company they can depend on for quality, diversity and professionalism.

 

Jamie: Were you surprised when Tom DeFalco wanted to do a creator owned book through Image? Since he was the Editor In Chief of Marvel way back when the founders broke away and formed Image?

Jim Valentino: I was delighted. Tom brought me into Marvel, we have always had a very warm and friendly relationship. This is pure joy for me. I’ve read the first issue of Randy O’Donnell is The M@n, Tom’s first book for us–and it’s a sheer delight! It’s the best stuff Tom and Ron Lim have ever done, I could not be happier.

 

Jamie: Image has gotten some big name creators and titles as of late with Battle Chasers and now Kevin Smith books. Just to clear something up, will Image be reprinting books that were done at Oni?

Jim Valentino: This was covered in the press release. Chasing Dogma and Clerks will both be re-issued with photo covers, the former in color.

 

Jamie: Do you plan on doing any creative work soon?

Jim Valentino: The work I’m doing every day to make Image a better company is both creative and rewarding enough for me at the present time.

 

Jamie: How is working on the business end of comics different than working on the creative end?

Jim Valentino: It’s different on nearly every level. The job descriptions are different. As a creator, one must create–something new where it did not previously exist.
On the business level, one must wear many hats. Find solutions to problems that come up on a daily basis. The two could not be any more dissimilar.

 

Jamie: Does being a former creator give you an insight or advantage that others in the business side of comics don’t have?

Jim Valentino: Certainly it gives me insight and experience. Having worked at all levels in this business from retail to distribution, creator to editor to publisher, I’ve learned one or two things along the way. How that compares, favorably or in any other way to anyone else I cannot say.

 

Jamie: I wasn’t aware you had experience in retail and distribution, can you tell more about your time in these areas? (Who did you work for, when & how long, what did you did there, etc…)

Jim Valentino: I worked for several retail stores in the 70’s–Colorado Comics and Jack Dickenson’s Comic Kingdom in San Diego, among others. Also in the late 70’s, I helped Ken Krueger open the first distribution center in LA for Pacific Comics (so Diamond big-wig, Bill Shanes, was my boss!). I also worked with Pacific in San Diego.

 

Jamie: TPB backlists have become a topic in the industry with DC benefiting greatly from one and Marvel admitting they need one. Any chance that Image will create a backlist program for all of it’s creators instead of having them do it all on their own?

Jim Valentino: Image already has a large and growing backlist of titles. And since all Image comics are creator owned, I’m uncertain what the last sentence means.

 

Jamie: DC has a staffed warehouse full of TPB’s and keeps them all in print. Do you see Image doing that as a service in the future?

Jim Valentino: All of Image’s trades are in Diamond’s Star System (as are DC’s). They are warehoused. As books go out of print, we gauge whether or not there is sufficient demand for the title. We discuss reprinting with the creator/owner (DC’s owning their Marks and Image publishing creator owned properties is not merely a difference in semantics, but a difference in the entire way we operate), if there is sufficient interest in the title and if the creator is willing, we go back to press. Again, we are not DC. Comparing us, one to the other, is an apples/oranges argument.

 

Jamie: Who came up with the idea of ACTOR and how did it form?

Jim Valentino: Jim McLaughlin came up with it. I do not know how it was formed, I suggest you ask Jim.

 

Jamie: Do you know who ACTOR will help out first and when and how it will do that?

Jim Valentino: No. It’s set up so there are two separate committees. The one I’m on will get the word out (promotion, propaganda, whatever) and help to raise the funds. Then there is another committee that will nominate recipients and disperse the funds.

 

Jamie: Can you tell us who is on which committee?

Jim Valentino: The Board of Directors (fund-raising committee) are: Jim McLaughlin, Mark Alessi, Brian Pulido, Patrick McCallum, Joe Quesada, Diana Schutz and Jim Valentino. The disbursement committee are: Roy Thomas, George Perez, Joe Kubert, Denny O’Neil, John Romita, Sr. and Dick Giordano.

 

Jamie: How can fans help out with ACTOR?

Jim Valentino: They can donate money–they can buy the stuff going up for auction. They can look for more auctions.

2nd John Byrne Interview

Originally published in December of 2000. John Byrne just had a nasty split with Marvel Comics, one that has kept Byrne from working for Marvel since. It is very likely that John will never work for Marvel again. In short, Marvel’s President of Publishing (and my last interview) Bill Jemas decided to try and strong arm certain creators into working on certain titles by telling them they either do it or they’d not be working for Marvel any more. Another creator who has since gone on record about similar treatment was Mark Bagley, in regards to penciling Ultimate Spider-Man. With Bagley the title grew on him, and with some encouragement from his local retailer & friend Cliff Biggers, he wound up drawing it for 111 issues. This does not excuse that behaviour from Marvel though.

I had more of a back and forth interview with John after e-mailing my initial questions. Since he was in a fired up & talking mood I tried to pry some info about him about other controversies, without luck.

 

An Interview With John Byrne

John Byrne recently announced that he won’t be working for Marvel anytime soon. He was working on a profitable X-Men: The Hidden Years title, but Marvel cancelled it as part of sweeping changes to their X-men line of comics. I last interviewed John in the Summer of 1998 and decided now would be a good time to talk to him again about Marvel, DC, future work, Marv Wolfman and more.

 

Jamie: Did Marvel try to give you another book to do to make up for X-men: The Hidden Years?

John Byrne: No. There was an “offer” to continue XHY through issue 22 if I would agree to do another project (The X-Book with Chris Claremont, which Bill Jemas had already announced I was doing, without having my final confirmation) but I was not in the market for that kind of “deal”.

 

Jamie: One of the big questions X-men fans are wondering is what books are getting cancelled and which ones are not? Can you tell us?

John Byrne: I’m not sure. I don’t think Marvel is sure, either.

 

Jamie: We know that X-men: The Hidden Years ends with #19. Does that end a story arc?

John Byrne: No. Right in the middle of one.

[Note: Since this interview has taken place Marvel and John Byrne have come to the agreement to finish X-Men: The Hidden Years with issue #22.]

 

Jamie: With almost all cancellations there are bound to be subplots and character developments left hanging. Can you tell us what you did and planned on doing after X-men: the Hidden Years #19?

John Byrne: No, sorry. I don’t want another writer reading this and “finishing” XHY for me. Alas, this has happened before.

 

Jamie: You originally said that Joe Quesada gave you an explanation that didn’t make sense. What was that explanation?

John Byrne: Canceling books that are selling in order to make room for books which may or may not sell, in the name of increasing sales, makes no sense to me.

 

Jamie: Joe Quesada has taken a different route than most EIC’s when it comes to conflicts between creators and editors, using Fandom.com to tell his side of the story. Did you expect him to do that and which way do you think editors should respond to conflicts like yours?

John Byrne: The editors are free to do and say whatever they want, of course. Based on the reactions I have seen from posters on AOL, it would seem Quesada has done himself no favors in this case, since he has given a description of XHY which, as fans are quick to point out, in no way matches the actual book.

 

Jamie: Now that some time has passed, can you tell us what happened with your leaving Hulk?

John Byrne: No.

 

Jamie: In the latest Hulk Annual, Tom Brevoort apologized for your Hulk stories and Peter David retconed them out in 3 panels within Captain Marvel #2. How did you feel about that?

John Byrne: No comment.

 

Jamie: Recently Bill Jemas made some statements about making comics worth 20 dollars. Do you think Marvel should encourage speculating again?

John Byrne: The biggest problem with the Suits in charge at Marvel these days is that they have no sense of history. They do not know how the comicbook industry functioned before they came into the business. They think the conditions they found were the conditions as they have always been. Thus, they are convinced the way to “get it back” is to return to the insanity of the speculator market. Rather like “fixing” the Titanic by crashing it into another iceberg.

 

Jamie: I understand you testified at the Marv Wolfman vs. Marvel case in where Marvel won the rights to the Blade and Deacon Frost character. What did you tell the court?

John Byrne: The truth.

 

Jamie: And why do you feel that way?

John Byrne: Truth is truth.

 

Jamie: I don’t think it will surprise anyone if you get some new work from DC, but what about smaller publishers like Dark Horse?

John Byrne: The marketplace is still too soft for me to function in that context.

 

Jamie: Would you work for CrossGen?

John Byrne: I have no familiarity with their company or their line.

 

Jamie: Do you think you’ll ever write and/or draw something that is not superheroes?

John Byrne: In my career to date I have done science-fiction, war, western and humor titles and stories. I certainly expect to do more.

 

Jamie: …And do you want to?

John Byrne: Yes.

 

Jamie: Would you work under the Vertigo imprint or any ‘mature readers’ comics?

John Byrne: NEXT MEN was labeled “Mature Audiences” and dealt with mature themes.

 

Jamie: There has been lots of news around DC lately regarding censorship, comics being pulped, legal holdups and so forth. Have you ever had any problems with this while working there?

John Byrne: No. I understand the rules and find no problem working within them.

 

Jamie: What details can you give about your working with Stan Lee to do the Legion of Superheroes as he would have created them?

John Byrne: Other than the fact that it is planned, nothing. Stan has not yet provided a plot, and we have not talked about what direction we might take.

 

Jamie: You’ve said that the market is too soft for you to go back to creator owned work. This is being debated, primarily among people who say they are making “loads” of money through creator owned work. Considering the amount of money that creators are making through TPB royalties, do you still think Work For Hire is the only way to go?

John Byrne: When have I ever said it was?

 

Jamie: So is there a place between fully creator owned, controlled and financed work and corporate work for hire that you’re able to do? Something like say League of Extraordinary Gentlemen or Transmetropolitan?

John Byrne: Of course. There are countless avenues open to any who wish to seek them out. It simply depends on what you want to do, where, and when.

 

Jamie: The comic industry seems to be moving towards a TPB/Bookstore format, do you think this is a good thing?

John Byrne: As with everything else in this business, it will depend entirely upon how it is handled. When Quesada told me this was one of the directions Marvel was planning on taking, I asked what sort of support structure they were setting up — how they expected to get the necessary volumes of material into the “real” bookstores. He had no answer. This is not the sort of thing, after all, one can simply do and expect it to work, as if the very existence of the product will create a demand for it.

 

Jamie: Any last things you want to tell comic readers?

John Byrne: Hang in there!

Bill Jemas Interview

Originally published in December of 2000. Bill Jemas had recently been revealed to comic fans as the President of Marvel Publishing. He had that job since January of 2000, but comic fans in general didn’t look above the Editor in Chief at Marvel. Bill was different as he got very involved in the direction and promotion of Marvel Comics. So when I learned about him I fired off an interview request for him. I think I may have been the first person in the comics media to get an interview with him.

The interview did not go as well as I had hoped. Jemas found some of my harder questions “too chatroomy” and either didn’t answer them or combined them and “answered” with a press release. Still Jemas was an almost complete unknown at the time so even a disappointing interview was educational. I should say that when Marvel started doing weekly Wednesday afternoon conference calls with the press, I got an invitation to join. I suspect Bill was the reason I got that invitation as Collector Times was not really a big name, high traffic website. Also, I discovered I got the invitation to join after they dis-invited Rich Johnston from attending for asking too many uncomfortable questions.

 

An Interview With Bill Jemas

Some of you may not know who he is, but Bill Jemas is a powerful man in the comics industry. He is President of Marvel Publishing, the boss of Editor In Chief Joe Quesada. As of late he has been in the news promoting Marvel Comics and with Quesada, making big changes in Marvel Comics. This interview reveals info about his past, his opinions and his plans for the future.

 

Jamie: What is your work history prior to becoming President of Marvel Publishing?

Bill Jemas: See attachment
(Attachment:)
Bill Jemas Background
Bill Jemas, the former Executive Vice President for MSG Sports, who joined Marvel as President of Publishing & New Media. Jemas originally worked with Marvel from 1992 – 1996, as the President of Fleer Corp. Under Bill’s guidance, Marvel Cards (including Fleer Ultra X-Men and Spider- Man, Flair, and the Overpower card game) became hottest products in the Comic industry (actually outselling Marvel books). Moreover, Fleer’s Entertainment card lineup (including, Fox Kids, MTV Animated, and the Casper, Power Rangers, Batman Movies) captured over 70% of a very healthy entertainment card market.

Earlier in his career, he served as Vice President, Business Development and Business Affairs for the National Basketball Association, where he was a key member of the team that built NBA Properties into one of world’s leading merchandise companies. He brings this wealth of experience to Marvel at a time when the company is re-tooling and looking forward.

 

Jamie: Did you read comics as a kid? Which were your favorites?

Bill Jemas: I never did read comics as a kid, but I was hooked on the Sunday funnies.
My dad gave me an old old copy of the New Yorker comic anthology. I must have read that 50 times in junior high and high school. I was also a big Kliban fan.

 

Jamie: Why do think people buy comics?
What do you think the average age of comic book readers are?
How will Marvel under your supervision, improve the medium of graphic literature?
What is Marvel doing to attract kids and adults into reading comics?

Bill Jemas: See attachment
(Attachment:)
Bill Jemas – May 17, 2000
The Ultimate Marvel comic book line will be our most comprehensive, focused and well-financed imprint. During the next 18 months, the X-Men Movie from 20th Century Fox and the Spider-Man Movie from Columbia Tri-Star will raise Marvel exposure and excitement an to all time high. Marvel plans to leverage the growing demand for our characters into new readership for our comics.

Everybody in the industry knows that this is not an easy task. For the past ten years, Comic publishers have been talking about bringing in new fans. But the cold truth is that the collective efforts of publishers and distributors have failed. Readership continues to drop and stores continue to suffer financially. Marvel is not giving up on comic books. In fact, Ultimate Marvel is on the ultimate industry mission – new customers.
The Ultimates will be great Marvel comic stories.

Loyal comic fans have earned an inside knowledge and insight through five, ten or twenty years of reading. The Marvel Universe is the longest-running continuous story in history, and it’s very difficult, in that context, to do anything new that’s not tied in to that continuity. Lose the continuity and you lose your most important customers.

This is the dilemma. Loyal fans embrace the complexities of the forty-year history, but new fans are baffled by it. This is an industry-wide issue. It is all but impossible for a new reader to comprehend (let alone enjoy) any main line comic from any main line publisher.
Marvel believes that the Ultimate Spider-Man and X-Men lines are the answer. Core comic fans will love these books. The characters are pure and true to themselves. The stories are strong, complete, compelling, and produced by our best artists and writers. But, any new reader can pick up any one of these books and start reading. Essentially, the Ultimates swap out the traditional back-story and replace it with a rich, self-contained, Year-2000 context.

The Ultimates will be marketed to new readers.
Let’s face facts. New readers are not going to find us. We can’t to sit back and wait for a 12 year old kid to wander into a comic shop, drift over to the right rack and find the Ultimate X-Men. Marvel will reach out through aggressive marketing and sampling programs. Our goal is to distribute 12 million sample comics over a 12-month launch period. We believe that the books will hook new readers into the Ultimates line and that they will expand their horizons to traditional titles. We are willing to invest heavily in this program.

Marvel.com will play a major role in the rebuilding of our comic book business. Marvel has developed our graphic and storytelling skills and earned our reputation as America’s storytellers. Now we are putting those skills to work in the on-line environment to reach out to a new generation of readers. Again, the goal is to build comic book readership by introducing them to the beauty of comic book story telling and promoting the purchase of hard copy books at retail.

 

Jamie: What non-Marvel Comics do you read?

Bill Jemas: I enjoy read everything that Brian Bendis and Mark Millar write, and get to as much of the other stuff as I can.

 

Jamie: It’s often debated as to what’s more important in comic sales. Creators or the characters. Which do you think is more important?

Bill Jemas: Just about everything in comics is “often debated” and many of the debates are as silly as this one. Because, when a great creator is working on a great character, the last thing you think about is which is more important.

 

Jamie: Will Marvel publish creator owned & controlled work any time soon?

Bill Jemas: Yes.

 

Jamie: You have been a lot more active in promoting comics online since Joe Quesada has become the new EIC, why is that?

Bill Jemas: Coincidence.

 

Jamie: Will Marvel be using old cover gimmicks like holograms and variant covers?

Bill Jemas: Only if the script calls for it.

 

Jamie: Many people within the industry think catering to speculators (people who buy comics hoping they’ll go up in value) caused the industry downfall in the mid 90’s. What do you think?

Bill Jemas: You mean, “Were gangs of wild-eyed speculators yanking comic books out of the hands of innocent readers, completely halting their life-long love of comics?”
No, not that I recall. What I recall is the industry-wide over-proliferation of really, really, stinky content. Then I recall billions of collector dollars building the beanie babies and Pokemon businesses into huge successes.

 

Jamie: It’s now known that some profitable X-titles are going to be cancelled. Do you think this is wise in today’s market?

Bill Jemas: For 10 years, every single comic book fan has been complaining that Marvel cranks out too many titles that are too similar to each other. They say that they can’t afford to buy all those books, and that they can’t follow all of the complexity. During those years, thousands of readers have voted with their feet and walked away from the hobby. We are facing that issue head-on in 2001.

 

Jamie: Since the X-men movie didn’t do much to raise toy and comic sales, how do you expect the Spider-Man movie to do better?

Bill Jemas: Check the box scores for December, X-Men hold all four of the Comic book spots.

2nd Roger Stern Interview

For this interview I went into full fanboy mode. As I mentioned in my last Roger Stern interview, Roger’s was my favourite writer as a kid and I was happy that after many years of not working for Marvel he was writing for them again. I pretty much used this interview to help promote his upcoming work as I was worried that his ‘star power’ had dwindled since the 1980s and his work wouldn’t sell.

 

An Interview With Roger Stern

Roger Stern has been working in the comic industry for a long time, lately he’s been doing numerous special mini-series for Marvel Comics. I had the pleasure of interviewing him back in May of 1998 and decided it was time for an update. In this interview, he talks about what he’s doing now, in the future and what might have been. Enjoy!

 

Jamie: The first issue of AVENGERS TWO starring Wonder Man and the Beast just came out. What was it like working with penciler Mark Bagley?

Roger Stern: Great fun! I’d briefly worked with Mark before — on an 11-page story for IRON MAN #21 — but this was our first opportunity to collaborate on a longer piece. And if you liked the first issue, just wait’ll you see #2 and #3!

 

Jamie: For those of us who didn’t read the end of the Wonder Man series, what was it that Simon Williams did that was so bad and needed cleaning up?

Roger Stern: Well, Simon blames himself for the deaths of a couple of people … there are some other folks to whom he inadvertently gave super-powers (which messed with their lives greatly) … and then, there’s the matter of the woman he was engaged to marry! He died before he could come to terms with any of that. So now that he’s back, there’s just a wee bit of business to settle. But you’ll find out all you need to know by reading AVENGERS TWO.

 

Jamie: My understanding was the original plans for MARVEL: THE LOST GENERATION was to re-write ‘Marvel time’ to fit in to a 7 year period. Why was that scrapped?

Roger Stern: You misunderstood. There’s no need to re-write time. Marvel has operated under a sliding time scale, since long before I first started working there in 1975. In fact, it’s that sliding time scale that made LOST GENERATION possible.

 

Jamie: Where did the idea to turn the Marvel Universe series into a series exploring Marvel’s hidden past come from?

Roger Stern: That was the idea right from the start — Tom Brevoort’s idea, to be specific! — and a pretty good one, I thought.

 

Jamie: Will MARVEL: THE LOST GENERATION have only previous Marvel Characters or will there be some new ones in the series?

Roger Stern: Previous, in the sense that their careers pre-date the origin of the F.F. — new, in the sense that you’ve never seen them before. Unless you go ‘way back and remember the Eternal Brain!

 

Jamie: Okay we know that AVENGERS INFINITY is a follow up to the very successful AVENGERS FOREVER you wrote with Kurt Busiek. So what is AVENGERS INFINITY all about?

Roger Stern: It’s about four issues long. It’s about a select group of Avengers who are specially assembled to deal with a serious threat from beyond the farthest star. It’s written by me, penciled by Sean Chen, and inked by Scott Hanna. And since the first issue won’t go on sale until July, it’s a little premature to say anything else about it … except that it’s never to late to start bugging your favorite comics retailer to carry it.

 

Jamie: Do you think there will be another series after AVENGERS INFINITY?

Roger Stern: You mean, spinning off from the events of the series, the way that INFINITY spins off from FOREVER? Maybe. But that’s really in the future!

 

Jamie: Tell us about this new GREEN GOBLIN mini-series you’re doing with Lee Weeks.

Roger Stern: The working title is SPIDER-MAN VS. the GREEN GOBLIN. It’s three issues long, and Lee will start penciling it as soon as he finishes his DOCTOR OCTOPUS project. And, as it won’t go on sale until the end of August, I’m not going to say much more about it … except that it focuses mainly on Norman Osborn, and it will have some serious effects on issues of the regular SPIDER titles which follow it!

 

Jamie: You mentioned that some of your unused MARVEL UNIVERSE stories were to be used elsewhere. Do you have anything else from the series that can still be printed?

Roger Stern: Yes, there’s a DOCTOR STRANGE story which Neil Vokes has penciled. As soon as I get some breathing space in my schedule, I’m going to script it. Then, it’ll be Tom Brevoort’s job to find some way to get it into print! Oh, and elements of a rough idea I had for a Sub-Mariner/Yellow Claw encounter will be turning up in LOST GENERATION.

 

Jamie: Can you tell us about any proposals that you have given to Marvel for either comic books or novels?

Roger Stern: There aren’t any. I’m lucky to be too busy to turn out proposals these days.

 

Jamie: Have you been offered any titles that you turned down? If so, why?

Roger Stern: Years ago, I was offered POWER MAN & IRON FIST, but didn’t have the time. I was also offered the last six issues of CAPTAIN ATOM at DC; but since I loved the old Charlton series and didn’t care for the DC version of the character, I passed. I was also offered the NEW WARRIORS some years ago, but — as there’d been about fifty issues of the series at the point, and I’d never read single one — I figured that I wasn’t the best qualified for the job. Oh, and I recently had to pass on writing a few issues of PETER PARKER: SPIDER-MAN … just had too many prior commitments.

 

Jamie: Would you work on a Marvel Knights title if it were offered?

Roger Stern: I never say never. It would depend on the project, the artist, and the schedule.

 

Jamie: Since you and Busiek are good friends, one has to wonder if you’re going to do a creator-owned series through the GORILLA imprint at Image?

Roger Stern: I’d love to, but I haven’t been asked.

 

Jamie: You did the scripts for the original SPEEDBALL series, would you like to do another series on him?

Roger Stern: Gee, that was so long ago. I really haven’t followed the character since I scripted those stories. I hear they changed his costume a couple of times.

 

Jamie: Any changes to the Photon/Captain Marvel name situation? You said you didn’t want her name to be changed.

Roger Stern: I didn’t want her name to be changed from Captain Marvel. I do want it changed from Photon. I have some ideas along those lines.

 

Jamie: I heard that before you left the AVENGERS in the mid 80’s you planned on doing a story with Iron Fist. Is this true and were you going to make Iron Fist an Avenger?

Roger Stern: Couple of things wrong there. I didn’t leave the AVENGERS — I was fired! And my plan was to write a story featuring Power Man, not Iron Fist (who was fairly dead at the time; it was only later that he got better). Whether or not Luke would have become an Avenger, I can’t say.

 

Jamie: I recall reading that your Wife Carmela was writing some Legion stories uncredited when you were doing the Legion books. Does she want to do more comic book writing?

Roger Stern: Actually, Carmela assisted Tom McCraw and me in co-writing LEGIONNAIRES from shortly before issue #50. And I had just about gotten DC to agree to give her a rate and a real credit before there was an editorial shift. If not for her help and support, I probably would have left the series after the Mordru story. She’s pretty busy these days with volunteer work to do much more than proofread my stories, which is a shame.

 

Jamie: Last time we had an interview, you mentioned having a number of pet snakes. How many do you have and which ones are your newest?

Roger Stern: Sixteen, not counting the babies. The newest is actually the oldest as well … a 30-year-old ball python, whom we adopted when his owner passed away. He’s a mellow old gent. We hope he has many happy years ahead of him.

 

Jamie: Who are your inspirations?

Roger Stern: I always liked Roy Orbison.

 

Jamie: What do you do when you’re not writing comics?

Roger Stern: I read, though not as often as I’d like. I hit the health club three days a week, and with the hint of warmer weather in the air, I’ll soon be hitting the pavement more often. (The simple act of walking is one of life’s great pleasures.)

 

Jamie: Anything else you’d like to tell the world?

Roger Stern: Read more and take time to smell the roses.

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